- Hold a shade's simulated movement until its command is on air.
- Send stops at the target as priority jobs.
- If a stop can't be sent or is dropped, simulate the run to the limit.
- Roll back targets when a movement command is dropped.
- Only store a favorite position when SETMY was queued.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Send functions return whether the radio took the command.
- Shade, group and tilt state only change when the command was queued.
- Rolling code is committed only after the frame is queued.
- repeatFrame advances the repeat counter only on success.
- Remove canTransmit/canQueueTx; queueTx is the single authority.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Serialize queueTx and flushTx so a queued job can't be lost to a flush.
- Settings changes preempt only the job in flight; the queue survives.
- Flush drains the queue and reports each job as dropped.
- Track suspend reasons (scan, OTA) separately.
- Report started/dropped for every job on a single event queue.
- Add priority jobs that go to the front and may use reserved slots.
- Remove the MAX_TX_REPEATS clamp.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Abort in-flight transmissions on flush so config save, frequency scan
and OTA never wait on the radio lock for a whole job
- Suspend TX during frequency scan and OTA
- Refuse commands the radio queue cannot take before consuming a rolling
code or moving simulated shade state; shift movement start when a job
goes on air late
- Apply radio config changes under the radio lock
- Re-check receiver idle before repeater transmissions
- Return 503 from web handlers when the command queue is full
- Restore 200 ms settle delay before the set-My command
- Report RSSI 0 instead of a stale value when the radio is busy
- Encode each frame once and centralise the repeat clamp
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Web command handlers ran on the async_tcp task and blocked up to 3s
waiting for loop() to bit-bang radio frames. async_tcp also services the
WebSocket on port 8080, so pongs stalled and Home Assistant
(ping_timeout=15) disconnected when several covers were commanded.
- Add a radio_tx FreeRTOS task with a job queue; sendFrame/repeatFrame
and repeater frames enqueue instead of transmitting inline.
- Serialize CC1101 access with a recursive mutex (TX task, apply, end,
frequency scan, RSSI read).
- Make Web::queueCommand fire-and-forget; drop the done semaphore.
- Route /setMyPosition and /unpairShade through the command queue.
- Clamp repeats to MAX_TX_REPEATS (40).
- Pin AsyncTCP to core 0 on dual-core targets.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
HA 2026.9.2 added strict device registry validation rejecting discovery
messages where via_device equals identifiers[0] ('A device can not be
its own via device'). ESPSomfy sets via_device = identifiers[0], causing
all cover entities to go unavailable on every ESP32 reboot.
via_device is for proxy/gateway relationships. ESPSomfy shades ARE the
ESP32 device — there is no proxy. Removing the field is semantically
correct and has no functional impact.
Fixes#32
The RTW decoder formula encKey - 133 was off by one versus the
RTW encoder (which maps command N to encKey N + 132). This caused
every non-My RTW command to decode as the wrong button (e.g. Up
decoded as My, Down as MyUp). Also adds rawCmd diagnostic field to
received frames for protocol debugging.