Sending a command reads a remote's next rolling code, queues the frame and
commits the code, all on loop(). /setRollingCode, a shades restore and
/updateShadeConfig wrote the same codes from the web server task, so a set
could be undone by a command's commit, and a restore could save an older
code to NVS that survived the reboot. All three now go through the web
command queue to loop(). They don't use the radio, so they are never held
back or refused while it is busy.
/restore now answers after queueing the restore. A broken options string
used to send an error after the success answer had already gone out.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
/setMyPosition filled in a missing tilt with the lift favorite, so a
request without a tilt set the favorite tilt to the lift's. It also took
the stored position as a display one, which flipped it twice on a shade
with flipPosition. requestedFavoriteTilt() now gives the favorite tilt as
displayed. Home Assistant never calls /setMyPosition and the web UI always
sends a tilt, so only other API callers see the change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
GLOSSARY.md gains the shade terms the new modules use (favorite, step,
sensor frame, sun flag, extend and retract) and the pulse decoder. The
split plan marks phase 2 done, with what changed in behaviour.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The decoding of the time between received edges into frame bits moves out
of Transceiver::handleReceive unchanged into decodePulse(), with the RTS
timings and the receive buffer type. It stays in IRAM on the ESP32 and is
now covered by native tests that feed it the edges sendFrame() produces
for 56 and 80-bit first frames and repeats, a glitch and a broken pulse.
handleReceive keeps the noise guard, the edge timing and the RX queue.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A received step and a group step each worked out where a step takes the
shade, the group copy with its own inline maths. stepTargets() in
ShadeMotion now does it for both: a tilt-only shade steps its tilt, an
integrated tilt turns its slats to the end first and then steps the lift,
and every other shade steps its lift.
Only edge cases change. A group step on a tilt-only shade already at the
end now goes through like a remote step, and a step that can't be sized
(no travel time) leaves the targets alone in both.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The three places that act on the sun and wind each set different targets
for a tilt-only shade: the sun timer moved its lift, the no-sun and wind
timers moved tilt and lift, a group's sun flag moved its lift and only a
remote's sun flag moved its tilt. They now share sensorTargets(): a
tilt-only shade moves its tilt to the favorite tilt (or fully) and back to
0, and every other shade its lift, as Up and Down already do.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The sun and wind timers were spread over processFrame, checkMovement and
processInternalCommand. ShadeSensors now holds them and decides when the
weather extends or retracts a shade, when turning the sun flag on moves
it, and when wind blocks a remote Down. Each caller still sets the targets
itself, so no shade moves differently yet.
The timers are now 32-bit like millis(). As 64-bit values holding a 32-bit
millis() they fired at once after the rollover every 49.7 days. The debug
logs of each timer go: they were compiled out at CORE_DEBUG_LEVEL 3.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
group_types, shade_types and tilt_types move out of Somfy.h unchanged into
a header without the shade model, so the shade maths in ShadeMotion and
the sun and wind rules can use tilt_types in the native tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Drop files the Arduino PlatformIO build never reads: the ESP32 SVD,
the ESP-IDF CMakeLists/idf_component.yml, the PlatformIO template
READMEs, and the already-ignored debug.cfg. Fix the esp32.vsd typo in
.gitignore so the SVD stays ignored.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add the Somfy.cpp split plan with phases 0 and 1 marked done, what the
split taught about flash size in the debug build, and the phase 2 work
still open. KNOWN_ISSUES.md now names the new files.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Only SomfyShade's behaviour is left: receiving frames, commands, moving to
targets and the favorite. Drop the includes and externs it no longer uses.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Loading and committing the shade list, adding, finding and deleting rooms,
shades and groups, repeaters, and handing frames and radio events to the
shades move out of Somfy.cpp unchanged, with SomfyRoom's clear and save.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Linking shades, the group flags and direction, sending group commands and
saving move out of Somfy.cpp unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Sending commands, repeats and sensor frames, rolling codes and the remote
flags move out of Somfy.cpp unchanged, with startsMovement(), which only
sendCommandAfter uses.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
setGPIOs, triggerGPIOs and usesPin, which drive the relay outputs of dry
contact and GPIO shades, move out of Somfy.cpp unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
validateJSON and fromJSON for shades, rooms, groups and the radio move out
of Somfy.cpp unchanged. Keeping every ArduinoJson parser in one file
shares its inlined helpers, which saves 2.8 KB of flash.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The emitState and emitCommand events for rooms, shades, groups and the
controller move out of Somfy.cpp unchanged. Also drop the log tag from
SomfyMqtt.cpp, which never logs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The publish, unpublish and Home Assistant discovery code for rooms, shades
and groups moves out of Somfy.cpp unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The CC1101 setup, receive decoding, radio task and frequency scan move out
of Somfy.cpp, and their types out of Somfy.h into Transceiver.h, which
Somfy.h includes. The code is unchanged apart from the bit length the
radio was set up for: bit_length becomes radioBitLength, shared with the
remotes that send without one.
The radio's fromJSON stays in Somfy.cpp for now so the JSON parsing can
move into one file: ArduinoJson costs flash in every file that uses it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
At -Og GCC only caps inlining growth in units over large-unit-insns
(10000 instructions). Smaller files inline ArduinoJson's helpers into
every caller: moving the JSON parsing out of Somfy.cpp grew the image by
19 KB, past the 1.5 MB app partition. Treating every file as large keeps
inlining at the level the big files already had and frees 13 KB.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
USE_NVS is never defined, so the NVS-era shade storage (loadLegacy,
SomfyShade::load and the NVS branches) never built. Also drop the
commented-out toJSON methods, snprintf emitters and unused CC1101 options,
useNVS() and sort_asc(), which nothing calls.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
loop(), socket client init and /discovery each read a step's time and
restarted the timer by hand. lap() does both. Also put the request timing
comment back on timeRequest() and say why /discovery logs its steps.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Move the roam check into worthRoaming() and the memStatus routing into
heapEmitTarget() in Utils so the native tests reach them.
worthRoaming() roams for a gain of at least ROAM_MIN_GAIN_DB, as the
comment and the 6 dB commit said. The old check needed one dB more.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
List every web handler that still changes the shade model, add the
oversized /controller items that are left out without telling the client,
the /linkRemote rolling-code race, and the /setMyPosition tilt default.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
/unpairShade answers paired:false as soon as the unpair is queued. If TX
was suspended before loop() reached it, the Prog was dropped and the shade
stayed paired, with nothing to tell the client. The unpair now waits in the
queue until TX resumes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- A websocket event too large for its buffer has been logged and not
sent since 8881289, not sent truncated. Retitle the entry and point at
MAX_SOCK_RESPONSE by name rather than a stale line number.
- List the web server task handlers that still change the shade model
loop() owns: /setPaired, /setRollingCode and restore.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
clientMap[], connectedAt[] and lastPing[] were parallel arrays indexed by
the same slot. They are now one ws_slot_t per slot.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The repeater-frame flag was called raw and the ticket was seq, jobSeq,
stopSeq or mySeq depending on the file. They are now repeater and ticket
(stopTicket, myTicket, lastTicket) throughout, matching the glossary.
Renames only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Transceiver::flushTx() had no caller; suspendTx() is the only flush.
RadioScheduler::hasRoom() was only ever asked about a normal job, so it no
longer takes a priority flag. The tests check the reserved stop slots
through submit() instead.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- setMyPosition stored a new favorite the same way in each of its three
tilt branches; storeMyPosition() now does it. The plain-lift branch
now emits its state even when the radio refuses the favorite, which is
harmless since sendSetMy() has already put the old one back.
- tiltRepeats() replaces the repeated tiltmotor ? TILT_REPEATS : repeats.
- timeRequest's two timing log blocks share logRequestTime().
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
processFrame worked out a StepUp/StepDown target with the same formula in
eight places, each with its own divide-by-zero guard. 4dd4a98 fixed one
that guarded on downTime but divided by upTime. stepPosition() takes the
travel time once, for both the guard and the maths, so they can't drift
apart again, and it is now covered by native tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
queueUnpairShade cleared shade->paired on the async_tcp task while loop()
owns the shade. A second unpair queued before the first ran recorded
wasPaired=false and, if its Prog was refused, put back the wrong value.
The shade is now only changed by loop() once the Prog is queued, and the
response reports paired=false through a serializeShade overload instead.
No native test: Web.cpp can't be built by the native env.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
moveToTiltTarget, sendTiltCommand and setMyPosition returned nothing, so
the web command queue counted tilt_command and set_my_position as sent
and never logged a refusal. They now return false when the radio refused
a command they sent.
No native test: these live in Somfy.cpp, which the native env can't build.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A full event ring threw an outcome away, breaking the rule that every job
we submit ends with exactly one of finished, aborted or dropped. A lost
outcome left a favorite uncommitted and a held shade waiting out its 30s
timeout. submit() and hasRoom() now keep room for two outcomes of every
job not yet ended, so an event can't be lost; if loop() stops collecting
them, new jobs are refused instead.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The delay was counted from when the job was queued. The stop at the
target is queued just before the favorite and is on air for about 245ms,
so the 200ms settle delay had run out before the favorite's turn and only
the 100ms beat between jobs was left. A delayed job now waits its delay
after whichever came later: being queued, or the job ahead of it going off
air.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The lift StepUp checked downTime for 0 but divided by upTime, so a shade with
an up time of 0 had its target sent to 0% instead of the step being ignored.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
groups/+/sunFlag/set sent Flag for 1 and SunFlag for 0, the opposite of the
shade topic. SunFlag turns the flag on. Both topics now take the command
from sunFlagCommand() so they can't drift apart again.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The shade branch opened an array and wrote the shade's named fields straight
into it, so the response was invalid JSON. The web UI reads it as one shade,
as the group branch already returns it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A StepDown frame for a tilt-only shade computed the new tilt position but set
it as the lift target, so the simulated tilt never moved. StepUp and the
internal StepDown already set the tilt target.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SomfyGroup::emitState skipped a linked shade id that no longer resolves when
listing the shades, but still read its flags through the null pointer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
loop() and the async web server task shared one global Preferences. A
begin() from one task failed while the other had a namespace open, and the
clear() or remove() after it then hit the other task's namespace: saving the
radio settings while a command committed its rolling code could erase every
rolling code.
Each function now opens NVS with a local Preferences. NVS serializes access
internally and the destructor closes the handle, so no lock is added (see
docs/adr/0001). No new tests: nothing here builds natively, and deleting the
global makes any missed use a compile error.
The read-then-commit races on rolling codes across tasks remain and are
tracked in docs/KNOWN_ISSUES.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The order radio jobs go out in was spread across callers, file statics and
the radio task: each remote tracked its last back job so a stop could decide
whether it may jump the queue, and the task kept a separate count of the back
jobs it had taken. RadioScheduler now owns the waiting jobs, their tickets,
the stop-goes-first rule, delayed jobs, flush and suspend, and the outcome of
every job. It is plain C++, with the time passed in and the caller locking,
so all of it is covered by native tests. Transceiver keeps the FreeRTOS task,
the locks and the CC1101.
sendCommandAfter returns the job's ticket instead of leaving it in lastTxSeq.
Two stops for the same remote now go out in the order they were sent; queued
to the front they used to come out reversed, putting the rolling codes out of
order.
Adds GLOSSARY.md for the radio terms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Move the pieces of the radio TX path that don't need FreeRTOS or NVS out of
Somfy.cpp and Web.cpp so they build in the native test env: the TX job and
event types and job encoding (TxBuffer), the queue rules (TxQueuePolicy.h),
a shade's pending radio jobs (ShadeTxState), the next rolling code
(RollingCode.h) and the web command queue types (WebCommand.h).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
timeRequest built both 112-byte descriptions (with a String copy of the URL)
on async_tcp for every request, and logElapsed threw them away for anything
under 100ms. Check worthLogging() first.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The log lock is a binary semaphore, so when the radio task preempted loop()
mid-log every log from async_tcp waited the full 20ms for a holder that
couldn't let go until the radio job ended. Waiting now stops as soon as
the holder is preempted on another core. The rule lives in
LogLockPolicy.h with unit tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The emit to a newly connected client also stored the RSSI and time, which
restarted the 10s hold-off and hid a real change from the clients already
connected. The baseline moves into RssiBroadcast, which ignores
per-client emits, with unit tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>