Reduce MQTT publish load.

This commit is contained in:
Robert Strouse 2023-10-31 11:09:58 -07:00
parent 4e3d8597f5
commit 7c983c9b2e
5 changed files with 87 additions and 95 deletions

109
Somfy.cpp
View file

@ -809,6 +809,8 @@ void SomfyShade::setGPIOs() {
int8_t dir = this->direction;
if(dir == 0 && this->tiltType == tilt_types::integrated)
dir = this->tiltDirection;
else if(this->tiltType == tilt_types::tiltonly)
dir = this->tiltDirection;
if(this->shadeType == shade_types::drycontact) {
digitalWrite(this->gpioDown, this->currentPos == 100 ? HIGH : LOW);
this->gpioDir = this->currentPos == 100 ? 1 : -1;
@ -1268,40 +1270,25 @@ void SomfyShade::load() {
}
void SomfyShade::publishState() {
if(mqtt.connected()) {
char topic[32];
snprintf(topic, sizeof(topic), "shades/%u/position", this->shadeId);
mqtt.publish(topic, this->transformPosition(this->currentPos));
snprintf(topic, sizeof(topic), "shades/%u/direction", this->shadeId);
mqtt.publish(topic, this->direction);
snprintf(topic, sizeof(topic), "shades/%u/target", this->shadeId);
mqtt.publish(topic, this->transformPosition(this->target));
snprintf(topic, sizeof(topic), "shades/%u/lastRollingCode", this->shadeId);
mqtt.publish(topic, this->lastRollingCode);
snprintf(topic, sizeof(topic), "shades/%u/mypos", this->shadeId);
mqtt.publish(topic, this->transformPosition(this->myPos));
snprintf(topic, sizeof(topic), "shades/%u/myTiltPos", this->shadeId);
mqtt.publish(topic, this->transformPosition(this->myTiltPos));
this->publish("position", this->transformPosition(this->currentPos));
this->publish("direction", this->direction);
this->publish("target", this->transformPosition(this->target));
this->publish("lastRollingCode", this->lastRollingCode);
this->publish("mypos", this->transformPosition(this->myPos));
this->publish("myTiltPos", this->transformPosition(this->myTiltPos));
if(this->tiltType != tilt_types::none) {
snprintf(topic, sizeof(topic), "shades/%u/tiltDirection", this->shadeId);
mqtt.publish(topic, this->tiltDirection);
snprintf(topic, sizeof(topic), "shades/%u/tiltPosition", this->shadeId);
mqtt.publish(topic, this->transformPosition(this->currentTiltPos));
snprintf(topic, sizeof(topic), "shades/%u/tiltTarget", this->shadeId);
mqtt.publish(topic, this->transformPosition(this->tiltTarget));
this->publish("tiltDirection", this->tiltDirection);
this->publish("tiltPosition", this->transformPosition(this->currentTiltPos));
this->publish("tiltTarget", this->transformPosition(this->tiltTarget));
}
const uint8_t sunFlag = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::SunFlag));
const uint8_t isSunny = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::Sunny));
const uint8_t isWindy = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::Windy));
snprintf(topic, sizeof(topic), "shades/%u/sunSensor", this->shadeId);
mqtt.publish(topic, this->hasSunSensor());
if(this->hasSunSensor()) {
snprintf(topic, sizeof(topic), "shades/%u/sunFlag", this->shadeId);
mqtt.publish(topic, sunFlag);
snprintf(topic, sizeof(topic), "shades/%u/sunny", this->shadeId);
mqtt.publish(topic, isSunny);
snprintf(topic, sizeof(topic), "shades/%u/windy", this->shadeId);
this->publish("sunFlag", sunFlag);
this->publish("sunny", isSunny);
}
mqtt.publish(topic, isWindy);
this->publish("windy", isWindy);
}
}
void SomfyShade::publishDisco() {
@ -1426,65 +1413,43 @@ void SomfyShade::publishDisco() {
}
void SomfyShade::publish() {
if(mqtt.connected()) {
char topic[32];
snprintf(topic, sizeof(topic), "shades/%u/shadeId", this->shadeId);
mqtt.publish(topic, this->shadeId);
snprintf(topic, sizeof(topic), "shades/%u/name", this->shadeId);
mqtt.publish(topic, this->name);
snprintf(topic, sizeof(topic), "shades/%u/remoteAddress", this->shadeId);
mqtt.publish(topic, this->getRemoteAddress());
snprintf(topic, sizeof(topic), "shades/%u/shadeType", this->shadeId);
mqtt.publish(topic, static_cast<uint8_t>(this->shadeType));
snprintf(topic, sizeof(topic), "shades/%u/tiltType", this->shadeId);
mqtt.publish(topic, static_cast<uint8_t>(this->tiltType));
//snprintf(topic, sizeof(topic), "shades/%u/flags", this->shadeId);
mqtt.publish(topic, this->flags);
snprintf(topic, sizeof(topic), "shades/%u/flipCommands", this->shadeId);
mqtt.publish(topic, this->flipCommands);
snprintf(topic, sizeof(topic), "shades/%u/flipPosition", this->shadeId);
mqtt.publish(topic, this->flipPosition);
this->publish("shadeId", this->shadeId);
this->publish("name", this->name);
this->publish("remoteAddress", this->getRemoteAddress());
this->publish("shadeType", static_cast<uint8_t>(this->shadeType));
this->publish("tiltType", static_cast<uint8_t>(this->tiltType));
this->publish("flags", this->flags);
this->publish("flipCommands", this->flipCommands);
this->publish("flipPosition", this->flipPosition);
this->publishState();
mqtt.loop();
this->publishDisco();
sockEmit.loop(); // Keep our socket alive.
}
}
void SomfyGroup::publishState() {
if(mqtt.connected()) {
char topic[32];
snprintf(topic, sizeof(topic), "groups/%u/direction", this->groupId);
mqtt.publish(topic, this->direction);
snprintf(topic, sizeof(topic), "groups/%u/lastRollingCode", this->groupId);
mqtt.publish(topic, this->lastRollingCode);
this->publish("direction", this->direction);
this->publish("lastRollingCode", this->lastRollingCode);
const uint8_t sunFlag = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::SunFlag));
const uint8_t isSunny = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::Sunny));
const uint8_t isWindy = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::Windy));
snprintf(topic, sizeof(topic), "groups/%u/sunFlag", this->groupId);
mqtt.publish(topic, sunFlag);
snprintf(topic, sizeof(topic), "groups/%u/sunny", this->groupId);
mqtt.publish(topic, isSunny);
snprintf(topic, sizeof(topic), "groups/%u/windy", this->groupId);
mqtt.publish(topic, isWindy);
this->publish("sunFlag", sunFlag);
this->publish("sunny", isSunny);
this->publish("windy", isWindy);
}
}
void SomfyGroup::publish() {
if(mqtt.connected()) {
char topic[32];
snprintf(topic, sizeof(topic), "groups/%u/groupId", this->groupId);
mqtt.publish(topic, this->groupId);
snprintf(topic, sizeof(topic), "groups/%u/name", this->groupId);
mqtt.publish(topic, this->name);
snprintf(topic, sizeof(topic), "groups/%u/remoteAddress", this->groupId);
mqtt.publish(topic, this->getRemoteAddress());
snprintf(topic, sizeof(topic), "groups/%u/groupType", this->groupId);
mqtt.publish(topic, static_cast<uint8_t>(this->groupType));
snprintf(topic, sizeof(topic), "groups/%u/flags", this->groupId);
mqtt.publish(topic, this->flags);
snprintf(topic, sizeof(topic), "groups/%u/sunSensor", this->groupId);
mqtt.publish(topic, this->hasSunSensor());
this->publish("groupId", this->groupId);
this->publish("name", this->name);
this->publish("remoteAddress", this->getRemoteAddress());
this->publish("groupType", static_cast<uint8_t>(this->groupType));
this->publish("flags", this->flags);
this->publish("sunSensor", this->hasSunSensor());
this->publishState();
}
}
char mqttTopicBuffer[32];
char mqttTopicBuffer[55];
bool SomfyShade::publish(const char *topic, int8_t val, bool retain) {
if(mqtt.connected()) {
snprintf(mqttTopicBuffer, sizeof(mqttTopicBuffer), "shades/%u/%s", this->shadeId, topic);
@ -1566,9 +1531,6 @@ bool SomfyGroup::publish(const char *topic, bool val, bool retain) {
}
return false;
}
// State Setters
float SomfyShade::p_currentPos(float pos) {
float old = this->currentPos;
@ -1582,7 +1544,6 @@ float SomfyShade::p_currentTiltPos(float pos) {
if(floor(old) != floor(pos)) this->publish("tiltPosition", this->transformPosition(static_cast<uint8_t>(floor(this->currentTiltPos))));
return old;
}
uint16_t SomfyShade::p_lastRollingCode(uint16_t code) {
uint16_t old = SomfyRemote::p_lastRollingCode(code);
if(old != code) this->publish("lastRollingCode", code);