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/unpairShade answers paired:false as soon as the unpair is queued. If TX was suspended before loop() reached it, the Prog was dropped and the shade stayed paired, with nothing to tell the client. The unpair now waits in the queue until TX resumes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| test_webcmd.cpp | ||