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The delay was counted from when the job was queued. The stop at the target is queued just before the favorite and is on air for about 245ms, so the 200ms settle delay had run out before the favorite's turn and only the 100ms beat between jobs was left. A delayed job now waits its delay after whichever came later: being queued, or the job ahead of it going off air. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| stubs | ||
| test_frame | ||
| test_json | ||
| test_logging | ||
| test_motion | ||
| test_radioscheduler | ||
| test_rollingcode | ||
| test_shadetx | ||
| test_txbuffer | ||
| test_txjob | ||
| test_utils | ||
| test_webcmd | ||
| README | ||
This directory is intended for PlatformIO Test Runner and project tests. Unit Testing is a software testing method by which individual units of source code, sets of one or more MCU program modules together with associated control data, usage procedures, and operating procedures, are tested to determine whether they are fit for use. Unit testing finds problems early in the development cycle. More information about PlatformIO Unit Testing: - https://docs.platformio.org/en/latest/advanced/unit-testing/index.html