mirror of
https://github.com/rstrouse/ESPSomfy-RTS.git
synced 2026-10-31 13:52:15 +01:00
The 19 routes that changed rooms, shades, groups and repeaters on the web
server task (add, save, delete, link and unlink, setPaired, the sort
orders) now copy their request into a model_edit_t, queue it on the
LoopQueue and reply {status:accepted,requestId:N}. loop() applies it
(SomfyJson.cpp, next to fromJSON) and broadcasts requestResult {requestId,
ok, id, code, desc}. One edit at a time; a second gets 503, a body over
4 KB gets 413.
ModelEditor.h/.cpp holds the rules, tested natively: the lowest free id,
the next sort order, a free remote address, adding to and removing from
the group-member and repeater lists, and the GPIO pin-conflict check. They
replace the getNext*Id/getMax*Order copies, the remote-address search,
the list code and the inline pin checks. The pin check now uses the
protocol being saved and checks every pin against Ethernet, not only up.
/getNextRoom, /getNextShade, /getNextGroup, /groupOptions and a new
/repeaters (the UI already called it) are ModelSnapshot reads.
The web UI's editJSON() sends an edit, waits for its requestResult, then
reads the item back from /shade, /group, /room or /repeaters, so the
callbacks that used the old reply bodies are unchanged. No result within
5 s offers a reload; reads and edits told Busy are retried. It now also
refreshes its lists on shadeAdded/shadeRemoved/groupAdded/groupRemoved
from other clients, and procRoomRemoved keeps the right rooms.
Also fixed: a shade that fails validation is no longer added; linked
repeaters and sort orders are saved; linking reports a full list.
27 new native tests, 319 in all. Flash: esp32devdbg -11,484 bytes,
esp32dev -7,180 bytes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
121 lines
3.8 KiB
INI
121 lines
3.8 KiB
INI
; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[platformio]
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default_envs = esp32devdbg
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src_dir = src
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; Shared by every firmware env (they extend it). Kept out of [env] so the
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; native test env doesn't inherit the Arduino framework and ESP32 libraries.
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[esp32]
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platform = espressif32 @ 6.13.0
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framework = arduino
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; Unit tests only run on the PC: pio test -e native
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test_ignore = *
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lib_deps =
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bblanchon/ArduinoJson@^7.2.2
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lsatan/SmartRC-CC1101-Driver-Lib@^2.5.7
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knolleary/PubSubClient@^2.8
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esp32async/ESPAsyncWebServer@^3.10.3
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esp32async/AsyncTCP@^3.4.10
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extra_scripts =
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pre:app_version.py
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pre:minify.py
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post:archive_elf.py
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board_build.filesystem = littlefs
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build_flags =
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-DCORE_DEBUG_LEVEL=3
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-DCONFIG_ESP_COREDUMP_ENABLE_TO_FLASH=1
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-DCONFIG_ESP_COREDUMP_DATA_FORMAT_ELF=1
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-DCONFIG_ESP_COREDUMP_CHECKSUM_CRC32=1
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-DCONFIG_ESP_TASK_WDT_PANIC=1
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-DCONFIG_ESP_COREDUMP_DECODE_INFO=1
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; Route log_printfv through src/LogLock.cpp so lines from both cores don't
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; interleave. The core already wraps log_printf for ESP Insights.
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-Wl,--wrap=log_printfv
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monitor_speed = 115200
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monitor_filters =
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time
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esp32_exception_decoder
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log2file
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; Dual-core targets: keep the async web/socket task on core 0 so the radio
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; task on core 1 (with loop()) never competes with network handling.
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[dualcore]
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build_flags =
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${esp32.build_flags}
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-DCONFIG_ASYNC_TCP_RUNNING_CORE=0
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[env:esp32dev]
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extends = esp32
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board = esp32dev
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board_build.partitions = esp32_3MB.csv
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build_flags = ${dualcore.build_flags}
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[env:esp32devdbg]
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extends = esp32
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board = esp32dev
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build_type = debug
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; One 3 MB app slot and no OTA: the debug build is never shipped and outgrew
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; the 1.5 MB OTA slot. Release envs keep esp32_3MB.csv. NVS stays at 0x9000
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; but the file system shrinks, so moving a board to this table means: take a
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; backup, flash over USB with -t upload -t uploadfs, then restore the backup.
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board_build.partitions = esp32_huge_app.csv
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; -Og only limits inlining in units over large-unit-insns (10000 by default).
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; Smaller files inline ArduinoJson's helpers into every caller, which costs
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; KBs of flash per file, so treat every file as large.
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build_flags =
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${dualcore.build_flags}
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--param=large-unit-insns=1000
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[env:esp32c3]
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extends = esp32
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board = esp32-c3-devkitm-1
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board_build.partitions = esp32_3MB.csv
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[env:esp32s3]
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extends = esp32
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board = esp32-s3-devkitc-1
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build_flags = ${dualcore.build_flags}
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[env:esp32c6]
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extends = esp32
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platform = https://github.com/pioarduino/platform-espressif32/releases/download/stable/platform-espressif32.zip
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board = seeed_xiao_esp32c6
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build_type = debug
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board_build.partitions = esp32_huge_app.csv
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build_flags =
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${esp32.build_flags}
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-DCONFIG_FREERTOS_HZ=1000
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-include "driver/gpio.h"
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lib_deps =
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; Low-Level libs, frameowrks and drivers
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ESP32Async/AsyncTCP
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https://github.com/Viproz/SmartRC-CC1101-Driver-Lib.git
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; Commmunication Protocol
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links2004/WebSockets
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https://github.com/hmueller01/pubsubclient3.git
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; Data-Parsing
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bblanchon/ArduinoJson
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; High-level wrappers/servers
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ESP32Async/ESPAsyncWebServer
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; Host-side unit tests: pio test -e native (needs gcc/g++ on PATH).
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; Only the sources the tests cover are built; test/stubs stands in for Arduino.h.
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[env:native]
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platform = native
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test_framework = unity
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test_build_src = yes
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build_src_filter = -<*> +<Utils.cpp> +<SomfyFrame.cpp> +<JsonFormatter.cpp> +<ShadeMotion.cpp> +<ShadeSensors.cpp> +<PulseDecoder.cpp> +<TxBuffer.cpp> +<RadioScheduler.cpp> +<ShadeRequests.cpp> +<entryPoints/MqttCommands.cpp> +<ModelSnapshot.cpp> +<ModelEditor.cpp>
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build_flags =
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-std=gnu++17
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-Isrc
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-Itest/stubs
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-D_POSIX_THREAD_SAFE_FUNCTIONS
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