ESPSomfy-RTS/test/test_itemsnapshot/test_itemsnapshot.cpp
cjkas 2a954aa158 feat!: remove the old API, ports 8081 and 8080 (step 4a)
Step 4a of docs/SECURITY_PLAN.md. Port 80 keeps the eleven HTTP routes of
ADR 0006 and the socket at /ws; everything else moved to protocol 2.

- Port 8081 (ApiRoutes) and the socket on 8080 (SocketEmitter) are gone.
  Protocol 2 owns its frame buffer and loop-task check.
- Port 80 drops every route the old web UI called: reads, edits,
  settings, scans, reboot, /shades.cfg, /discovery. HttpRoutes.cpp holds
  what stays.
- ModelSnapshot, SnapshotSlots and the read documents are gone. The item
  snapshot types stay, as ItemSnapshot, for events, MQTT and the command
  replies.
- Model edits reply only to their protocol 2 op: requestResult goes.
- The settings' toJSON writers, used only by the settings routes, go.
- The _espsomfy_rts._tcp mDNS record moves to port 80, with path=/ws.
- The memory event reports the loop-rate window it closes.
- A deleted room no longer re-publishes its retained MQTT topics.
- e2e: the heap check reads the sync's status; the sync is checked on
  its own instead of against /controller.
- README gets an API and ports section.

BREAKING CHANGE: ports 8081 and 8080 and the old HTTP routes are gone.
Home Assistant needs integration 3.0.0 or newer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 21:49:38 +01:00

79 lines
2.4 KiB
C++

#include <unity.h>
#include <string.h>
#include <string>
#include "ItemSnapshot.h"
static shade_snapshot_t shade(uint8_t id, const char *name) {
shade_snapshot_t s{};
s.shadeId = id;
s.roomId = 2;
strcpy(s.name, name);
s.remoteAddress = 1000 + id;
s.paired = true;
s.shadeType = 1;
s.bitLength = 56;
s.repeats = 1;
return s;
}
static group_snapshot_t group(uint8_t id, const char *name) {
group_snapshot_t g{};
g.groupId = id;
strcpy(g.name, name);
g.remoteAddress = 2000 + id;
g.lastRollingCode = 5;
g.bitLength = 80;
g.repeats = 2;
return g;
}
static std::string shadeRefJson(const shade_snapshot_t &s) {
static char buf[1024];
BufferedJsonFormatter fmt;
fmt.setBuffer(buf, sizeof(buf));
fmt.beginObject();
writeShadeRef(fmt, s);
fmt.endObject();
return std::string(buf, fmt.length());
}
static std::string groupRefJson(const group_snapshot_t &g) {
static char buf[1024];
BufferedJsonFormatter fmt;
fmt.setBuffer(buf, sizeof(buf));
fmt.beginObject();
writeGroupRef(fmt, g);
fmt.endObject();
return std::string(buf, fmt.length());
}
void setUp() {}
void tearDown() {}
/*********************************************************************
* The command replies, as the routes have always written them
********************************************************************/
static void test_a_shade_ref() {
TEST_ASSERT_EQUAL_STRING(
"{\"shadeId\":1,\"roomId\":2,\"name\":\"Kitchen\",\"remoteAddress\":1001,\"paired\":true,\"shadeType\":1,"
"\"flipCommands\":false,\"flipPosition\":false,\"bitLength\":56,\"proto\":0,\"flags\":0,\"sunSensor\":false,"
"\"hasLight\":false,\"repeats\":1}",
shadeRefJson(shade(1, "Kitchen")).c_str());
}
static void test_a_group_ref() {
TEST_ASSERT_EQUAL_STRING(
"{\"groupId\":6,\"roomId\":0,\"name\":\"All\",\"remoteAddress\":2006,\"lastRollingCode\":5,\"bitLength\":80,"
"\"proto\":0,\"sunSensor\":false,\"flipCommands\":false,\"flags\":0,\"repeats\":2,\"sortOrder\":0}",
groupRefJson(group(6, "All")).c_str());
}
static void test_names_are_escaped() {
const std::string json = shadeRefJson(shade(1, "A \"big\" one"));
TEST_ASSERT_NOT_EQUAL(std::string::npos, json.find("\"name\":\"A \\\"big\\\" one\""));
}
int main(int argc, char **argv) {
(void)argc;
(void)argv;
UNITY_BEGIN();
RUN_TEST(test_a_shade_ref);
RUN_TEST(test_a_group_ref);
RUN_TEST(test_names_are_escaped);
return UNITY_END();
}