ESPSomfy-RTS/Somfy.h
2024-05-03 16:39:46 -07:00

577 lines
19 KiB
C++

#ifndef SOMFY_H
#define SOMFY_H
#include "ConfigSettings.h"
#include "WResp.h"
#define SOMFY_MAX_SHADES 32
#define SOMFY_MAX_GROUPS 16
#define SOMFY_MAX_LINKED_REMOTES 7
#define SOMFY_MAX_GROUPED_SHADES 32
#define SOMFY_MAX_ROOMS 16
#define SOMFY_MAX_REPEATERS 7
#define SECS_TO_MILLIS(x) ((x) * 1000)
#define MINS_TO_MILLIS(x) SECS_TO_MILLIS((x) * 60)
#define SOMFY_SUN_TIMEOUT MINS_TO_MILLIS(2)
#define SOMFY_NO_SUN_TIMEOUT MINS_TO_MILLIS(20)
#define SOMFY_WIND_TIMEOUT SECS_TO_MILLIS(2)
#define SOMFY_NO_WIND_TIMEOUT MINS_TO_MILLIS(12)
#define SOMFY_NO_WIND_REMOTE_TIMEOUT SECS_TO_MILLIS(30)
enum class radio_proto : byte { // Ordinal byte 0-255
RTS = 0x00,
RTW = 0x01,
RTV = 0x02,
GP_Relay = 0x08,
GP_Remote = 0x09
};
enum class somfy_commands : byte {
Unknown0 = 0x0,
My = 0x1,
Up = 0x2,
MyUp = 0x3,
Down = 0x4,
MyDown = 0x5,
UpDown = 0x6,
MyUpDown = 0x7,
Prog = 0x8,
SunFlag = 0x9,
Flag = 0xA,
StepDown = 0xB,
Toggle = 0xC,
UnknownD = 0xD,
Sensor = 0xE,
RTWProto = 0xF, // RTW Protocol
// Command extensions for 80 bit frames
StepUp = 0x8B,
Fav = 0x90,
};
enum class group_types : byte {
channel = 0x00
};
enum class shade_types : byte {
roller = 0x00,
blind = 0x01,
ldrapery = 0x02,
awning = 0x03,
shutter = 0x04,
garage1 = 0x05,
garage3 = 0x06,
rdrapery = 0x07,
cdrapery = 0x08,
drycontact = 0x09,
drycontact2 = 0x0A,
lgate = 0x0B,
cgate = 0x0C,
rgate = 0x0D
};
enum class tilt_types : byte {
none = 0x00,
tiltmotor = 0x01,
integrated = 0x02,
tiltonly = 0x03,
euromode = 0x04
};
String translateSomfyCommand(const somfy_commands cmd);
somfy_commands translateSomfyCommand(const String& string);
#define MAX_TIMINGS 300
#define MAX_RX_BUFFER 3
#define MAX_TX_BUFFER 5
typedef enum {
waiting_synchro = 0,
receiving_data = 1,
complete = 2
} t_status;
struct somfy_rx_t {
void clear() {
this->status = t_status::waiting_synchro;
this->bit_length = 56;
this->cpt_synchro_hw = 0;
this->cpt_bits = 0;
this->previous_bit = 0;
this->waiting_half_symbol = false;
memset(this->payload, 0, sizeof(this->payload));
memset(this->pulses, 0, sizeof(this->pulses));
this->pulseCount = 0;
}
t_status status;
uint8_t bit_length = 56;
uint8_t cpt_synchro_hw = 0;
uint8_t cpt_bits = 0;
uint8_t previous_bit = 0;
bool waiting_half_symbol;
uint8_t payload[10];
unsigned int pulses[MAX_TIMINGS];
uint16_t pulseCount = 0;
};
// A simple FIFO queue to hold rx buffers. We are using
// a byte index to make it so we don't have to reorganize
// the storage each time we push or pop.
struct somfy_rx_queue_t {
void init();
uint8_t length = 0;
uint8_t index[MAX_RX_BUFFER];
somfy_rx_t items[MAX_RX_BUFFER];
void push(somfy_rx_t *rx);
bool pop(somfy_rx_t *rx);
};
struct somfy_tx_t {
void clear() {
this->hwsync = 0;
this->bit_length = 0;
memset(this->payload, 0x00, sizeof(this->payload));
}
uint8_t hwsync = 0;
uint8_t bit_length = 0;
uint8_t payload[10] = {};
};
struct somfy_tx_queue_t {
somfy_tx_queue_t() { this->clear(); }
void clear() {
for (uint8_t i = 0; i < MAX_TX_BUFFER; i++) {
this->index[i] = 255;
this->items[i].clear();
}
this->length = 0;
}
unsigned long delay_time = 0;
uint8_t length = 0;
uint8_t index[MAX_TX_BUFFER] = {255};
somfy_tx_t items[MAX_TX_BUFFER];
bool pop(somfy_tx_t *tx);
void push(somfy_rx_t *rx); // Used for repeats
void push(uint8_t hwsync, byte *payload, uint8_t bit_length);
};
enum class somfy_flags_t : byte {
SunFlag = 0x01,
SunSensor = 0x02,
DemoMode = 0x04,
Light = 0x08,
Windy = 0x10,
Sunny = 0x20,
Lighted = 0x40,
SimMy = 0x80
};
enum class gpio_flags_t : byte {
LowLevelTrigger = 0x01
};
struct somfy_relay_t {
uint32_t remoteAddress = 0;
uint8_t sync = 0;
byte frame[10] = {0};
};
struct somfy_frame_t {
bool valid = false;
bool processed = false;
radio_proto proto = radio_proto::RTS;
int rssi = 0;
byte lqi = 0x0;
somfy_commands cmd;
uint32_t remoteAddress = 0;
uint16_t rollingCode = 0;
uint8_t encKey = 0xA7;
uint8_t checksum = 0;
uint8_t hwsync = 0;
uint8_t repeats = 0;
uint32_t await = 0;
uint8_t bitLength = 56;
uint16_t pulseCount = 0;
uint8_t stepSize = 0;
void print();
void encodeFrame(byte *frame);
void decodeFrame(byte* frame);
void decodeFrame(somfy_rx_t *rx);
bool isRepeat(somfy_frame_t &f);
void copy(somfy_frame_t &f);
};
class SomfyRoom {
public:
uint8_t roomId = 0;
char name[21] = "";
int8_t sortOrder = 0;
void clear();
bool save();
bool fromJSON(JsonObject &obj);
void toJSON(JsonResponse &json);
void emitState(const char *evt = "roomState");
void emitState(uint8_t num, const char *evt = "roomState");
void publish();
void unpublish();
};
class SomfyRemote {
// These sizes for the data have been
// confirmed. The address is actually 24bits
// and the rolling code is 16 bits.
protected:
char m_remotePrefId[11] = "";
uint32_t m_remoteAddress = 0;
public:
radio_proto proto = radio_proto::RTS;
uint8_t gpioFlags = 0;
int8_t gpioDir = 0;
uint8_t gpioUp = 0;
uint8_t gpioDown = 0;
uint8_t gpioMy = 0;
uint32_t gpioRelease = 0;
somfy_frame_t lastFrame;
bool flipCommands = false;
uint16_t lastRollingCode = 0;
uint8_t flags = 0;
uint8_t bitLength = 0;
uint8_t repeats = 1;
virtual bool isLastCommand(somfy_commands cmd);
char *getRemotePrefId() {return m_remotePrefId;}
virtual void toJSON(JsonResponse &json);
virtual void setRemoteAddress(uint32_t address);
virtual uint32_t getRemoteAddress();
virtual uint16_t getNextRollingCode();
virtual uint16_t setRollingCode(uint16_t code);
bool hasSunSensor();
bool hasLight();
bool simMy();
void setSunSensor(bool bHasSensor);
void setLight(bool bHasLight);
void setSimMy(bool bSimMy);
virtual void sendCommand(somfy_commands cmd);
virtual void sendCommand(somfy_commands cmd, uint8_t repeat);
void sendSensorCommand(int8_t isWindy, int8_t isSunny, uint8_t repeat);
void repeatFrame(uint8_t repeat);
virtual uint16_t p_lastRollingCode(uint16_t code);
somfy_commands transformCommand(somfy_commands cmd);
virtual void triggerGPIOs(somfy_frame_t &frame);
};
class SomfyLinkedRemote : public SomfyRemote {
public:
SomfyLinkedRemote();
};
class SomfyShade : public SomfyRemote {
protected:
uint8_t shadeId = 255;
uint64_t moveStart = 0;
uint64_t tiltStart = 0;
uint64_t noSunStart = 0;
uint64_t sunStart = 0;
uint64_t windStart = 0;
uint64_t windLast = 0;
uint64_t noWindStart = 0;
bool noSunDone = true;
bool sunDone = true;
bool windDone = true;
bool noWindDone = true;
float startPos = 0.0f;
float startTiltPos = 0.0f;
bool settingMyPos = false;
bool settingPos = false;
bool settingTiltPos = false;
uint32_t awaitMy = 0;
public:
uint8_t roomId = 0;
int8_t sortOrder = 0;
bool flipPosition = false;
shade_types shadeType = shade_types::roller;
tilt_types tiltType = tilt_types::none;
#ifdef USE_NVS
void load();
#endif
float currentPos = 0.0f;
float currentTiltPos = 0.0f;
int8_t lastMovement = 0;
int8_t direction = 0; // 0 = stopped, 1=down, -1=up.
int8_t tiltDirection = 0; // 0=stopped, 1=clockwise, -1=counter clockwise
float target = 0.0f;
float tiltTarget = 0.0f;
float myPos = -1.0f;
float myTiltPos = -1.0f;
SomfyLinkedRemote linkedRemotes[SOMFY_MAX_LINKED_REMOTES];
bool paired = false;
int8_t validateJSON(JsonObject &obj);
void toJSONRef(JsonResponse &json);
int8_t fromJSON(JsonObject &obj);
void toJSON(JsonResponse &json) override;
char name[21] = "";
void setShadeId(uint8_t id) { shadeId = id; }
uint8_t getShadeId() { return shadeId; }
uint32_t upTime = 10000;
uint32_t downTime = 10000;
uint32_t tiltTime = 7000;
uint16_t stepSize = 100;
bool save();
bool isIdle();
bool isInGroup();
void checkMovement();
void processFrame(somfy_frame_t &frame, bool internal = false);
void processInternalCommand(somfy_commands cmd, uint8_t repeat = 1);
void setTiltMovement(int8_t dir);
void setMovement(int8_t dir);
void setTarget(float target);
bool isAtTarget();
void moveToTarget(float pos, float tilt = -1.0f);
void moveToTiltTarget(float target);
void sendTiltCommand(somfy_commands cmd);
void sendCommand(somfy_commands cmd);
void sendCommand(somfy_commands cmd, uint8_t repeat);
bool linkRemote(uint32_t remoteAddress, uint16_t rollingCode = 0);
bool unlinkRemote(uint32_t remoteAddress);
void emitState(const char *evt = "shadeState");
void emitState(uint8_t num, const char *evt = "shadeState");
void emitCommand(somfy_commands cmd, const char *source, uint32_t sourceAddress, const char *evt = "shadeCommand");
void emitCommand(uint8_t num, somfy_commands cmd, const char *source, uint32_t sourceAddress, const char *evt = "shadeCommand");
void setMyPosition(int8_t pos, int8_t tilt = -1);
void moveToMyPosition();
void processWaitingFrame();
void publish();
void unpublish();
static void unpublish(uint8_t id);
static void unpublish(uint8_t id, const char *topic);
void publishState();
void commit();
void commitShadePosition();
void commitTiltPosition();
void commitMyPosition();
void clear();
int8_t transformPosition(float fpos);
void setGPIOs();
void triggerGPIOs(somfy_frame_t &frame);
bool usesPin(uint8_t pin);
// State Setters
int8_t p_direction(int8_t dir);
int8_t p_tiltDirection(int8_t dir);
float p_target(float target);
float p_tiltTarget(float target);
float p_myPos(float pos);
float p_myTiltPos(float pos);
bool p_flag(somfy_flags_t flag, bool val);
bool p_sunFlag(bool val);
bool p_sunny(bool val);
bool p_windy(bool val);
float p_currentPos(float pos);
float p_currentTiltPos(float pos);
uint16_t p_lastRollingCode(uint16_t code);
bool publish(const char *topic, const char *val, bool retain = false);
bool publish(const char *topic, uint8_t val, bool retain = false);
bool publish(const char *topic, int8_t val, bool retain = false);
bool publish(const char *topic, uint32_t val, bool retain = false);
bool publish(const char *topic, uint16_t val, bool retain = false);
bool publish(const char *topic, bool val, bool retain = false);
void publishDisco();
void unpublishDisco();
};
class SomfyGroup : public SomfyRemote {
protected:
uint8_t groupId = 255;
public:
uint8_t roomId = 0;
int8_t sortOrder = 0;
group_types groupType = group_types::channel;
int8_t direction = 0; // 0 = stopped, 1=down, -1=up.
char name[21] = "";
uint8_t linkedShades[SOMFY_MAX_GROUPED_SHADES];
void setGroupId(uint8_t id) { groupId = id; }
uint8_t getGroupId() { return groupId; }
bool save();
void clear();
bool fromJSON(JsonObject &obj);
//bool toJSON(JsonObject &obj);
void toJSON(JsonResponse &json);
void toJSONRef(JsonResponse &json);
bool linkShade(uint8_t shadeId);
bool unlinkShade(uint8_t shadeId);
bool hasShadeId(uint8_t shadeId);
void compressLinkedShadeIds();
void publish();
void unpublish();
static void unpublish(uint8_t id);
static void unpublish(uint8_t id, const char *topic);
void publishState();
void updateFlags();
void emitState(const char *evt = "groupState");
void emitState(uint8_t num, const char *evt = "groupState");
void sendCommand(somfy_commands cmd);
void sendCommand(somfy_commands cmd, uint8_t repeat);
int8_t p_direction(int8_t dir);
bool publish(const char *topic, uint8_t val, bool retain = false);
bool publish(const char *topic, int8_t val, bool retain = false);
bool publish(const char *topic, uint32_t val, bool retain = false);
bool publish(const char *topic, uint16_t val, bool retain = false);
bool publish(const char *topic, bool val, bool retain = false);
};
struct transceiver_config_t {
bool printBuffer = false;
bool enabled = false;
uint8_t type = 56; // 56 or 80 bit protocol.
radio_proto proto = radio_proto::RTS;
uint8_t SCKPin = 18;
uint8_t TXPin = 13;
uint8_t RXPin = 12;
uint8_t MOSIPin = 23;
uint8_t MISOPin = 19;
uint8_t CSNPin = 5;
bool radioInit = false;
float frequency = 433.42; // Basic frequency
float deviation = 47.60; // Set the Frequency deviation in kHz. Value from 1.58 to 380.85. Default is 47.60 kHz.
float rxBandwidth = 99.97; // Receive bandwidth in kHz. Value from 58.03 to 812.50. Default is 99.97kHz.
int8_t txPower = 10; // Transmission power {-30, -20, -15, -10, -6, 0, 5, 7, 10, 11, 12}. Default is 12.
/*
bool internalCCMode = false; // Use internal transmission mode FIFO buffers.
byte modulationMode = 2; // Modulation mode. 0 = 2-FSK, 1 = GFSK, 2 = ASK/OOK, 3 = 4-FSK, 4 = MSK.
uint8_t channel = 0; // The channel number from 0 to 255
float channelSpacing = 199.95; // Channel spacing in multiplied by the channel number and added to the base frequency in kHz. 25.39 to 405.45. Default 199.95
float dataRate = 99.97; // The data rate in kBaud. 0.02 to 1621.83 Default is 99.97.
uint8_t syncMode = 0; // 0=No preamble/sync,
// 1=16 sync word bits detected,
// 2=16/16 sync words bits detected.
// 3=30/32 sync word bits detected,
// 4=No preamble/sync carrier above threshold
// 5=15/16 + carrier above threshold.
// 6=16/16 + carrier-sense above threshold
// 7=0/32 + carrier-sense above threshold
uint16_t syncWordHigh = 211; // The sync word used to the sync mode.
uint16_t syncWordLow = 145; // The sync word used to the sync mode.
uint8_t addrCheckMode = 0; // 0=No address filtration
// 1=Check address without broadcast.
// 2=Address check with 0 as broadcast.
// 3=Address check with 0 or 255 as broadcast.
uint8_t checkAddr = 0; // Packet filter address depending on addrCheck settings.
bool dataWhitening = false; // Indicates whether data whitening should be applied.
uint8_t pktFormat = 0; // 0=Use FIFO buffers form RX and TX
// 1=Synchronous serial mode. RX on GDO0 and TX on either GDOx pins.
// 2=Random TX mode. Send data using PN9 generator.
// 3=Asynchronous serial mode. RX on GDO0 and TX on either GDOx pins.
uint8_t pktLengthMode = 0; // 0=Fixed packet length
// 1=Variable packet length
// 2=Infinite packet length
// 3=Reserved
uint8_t pktLength = 0; // Packet length
bool useCRC = false; // Indicates whether CRC is to be used.
bool autoFlushCRC = false; // Automatically flush RX FIFO when CRC fails. If more than one packet is in the buffer it too will be flushed.
bool disableDCFilter = false; // Digital blocking filter for demodulator. Only for data rates <= 250k.
bool enableManchester = true; // Enable/disable Manchester encoding.
bool enableFEC = false; // Enable/disable forward error correction.
uint8_t minPreambleBytes = 0; // The minimum number of preamble bytes to be transmitten.
// 0=2bytes
// 1=3bytes
// 2=4bytes
// 3=6bytes
// 4=8bytes
// 5=12bytes
// 6=16bytes
// 7=24bytes
uint8_t pqtThreshold = 0; // Preamble quality estimator threshold. The preable quality estimator increase an internal counter by one each time a bit is received that is different than the prevoius bit and
// decreases the bounter by 8 each time a bit is received that is the same as the lats bit. A threshold of 4 PQT for this counter is used to gate sync word detection.
// When PQT = 0 a sync word is always accepted.
bool appendStatus = false; // Appends the RSSI and LQI values to the TX packed as well as the CRC.
*/
void fromJSON(JsonObject& obj);
//void toJSON(JsonObject& obj);
void toJSON(JsonResponse& json);
void save();
void load();
void apply();
void removeNVSKey(const char *key);
};
class Transceiver {
private:
static void handleReceive();
bool _received = false;
somfy_frame_t frame;
public:
transceiver_config_t config;
bool printBuffer = false;
//bool toJSON(JsonObject& obj);
void toJSON(JsonResponse& json);
bool fromJSON(JsonObject& obj);
bool save();
bool begin();
void loop();
bool end();
bool receive(somfy_rx_t *rx);
void clearReceived();
void enableReceive();
void disableReceive();
somfy_frame_t& lastFrame();
void sendFrame(byte *frame, uint8_t sync, uint8_t bitLength = 56);
void beginTransmit();
void endTransmit();
void emitFrame(somfy_frame_t *frame, somfy_rx_t *rx = nullptr);
void beginFrequencyScan();
void endFrequencyScan();
void processFrequencyScan(bool received = false);
void emitFrequencyScan(uint8_t num = 255);
bool usesPin(uint8_t pin);
};
class SomfyShadeController {
protected:
uint8_t m_shadeIds[SOMFY_MAX_SHADES];
uint32_t lastCommit = 0;
public:
bool useNVS();
bool isDirty = false;
uint32_t startingAddress;
uint8_t getNextRoomId();
uint8_t getNextShadeId();
uint8_t getNextGroupId();
int8_t getMaxRoomOrder();
int8_t getMaxShadeOrder();
int8_t getMaxGroupOrder();
uint32_t getNextRemoteAddress(uint8_t shadeId);
SomfyShadeController();
Transceiver transceiver;
SomfyRoom *addRoom();
SomfyRoom *addRoom(JsonObject &obj);
SomfyShade *addShade();
SomfyShade *addShade(JsonObject &obj);
SomfyGroup *addGroup();
SomfyGroup *addGroup(JsonObject &obj);
bool deleteRoom(uint8_t roomId);
bool deleteShade(uint8_t shadeId);
bool deleteGroup(uint8_t groupId);
bool begin();
void loop();
void end();
void compressRepeaters();
uint32_t repeaters[SOMFY_MAX_REPEATERS] = {0};
SomfyRoom rooms[SOMFY_MAX_ROOMS];
SomfyShade shades[SOMFY_MAX_SHADES];
SomfyGroup groups[SOMFY_MAX_GROUPS];
bool linkRepeater(uint32_t address);
bool unlinkRepeater(uint32_t address);
void toJSONShades(JsonResponse &json);
void toJSONRooms(JsonResponse &json);
void toJSONGroups(JsonResponse &json);
void toJSONRepeaters(JsonResponse &json);
uint8_t repeaterCount();
uint8_t roomCount();
uint8_t shadeCount();
uint8_t groupCount();
void updateGroupFlags();
SomfyShade * getShadeById(uint8_t shadeId);
SomfyRoom * getRoomById(uint8_t roomId);
SomfyGroup * getGroupById(uint8_t groupId);
SomfyShade * findShadeByRemoteAddress(uint32_t address);
SomfyGroup * findGroupByRemoteAddress(uint32_t address);
void sendFrame(somfy_frame_t &frame, uint8_t repeats = 0);
void processFrame(somfy_frame_t &frame, bool internal = false);
void emitState(uint8_t num = 255);
void publish();
void processWaitingFrame();
void commit();
void writeBackup();
bool loadShadesFile(const char *filename);
#ifdef USE_NVS
bool loadLegacy();
#endif
};
#endif