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Socket events that don't fit the static buffer are logged and not sent. The state events are small (shadeState is about 400 bytes), but remoteFrame lists up to 300 pulse timings and real frames already came to 1.8-2.1 KB against the 2 KB buffer. MAX_SOCK_RESPONSE is now 4096 in SocketEmitter.h, and a static_assert next to remoteFrame fails the build if 300 pulses of 10 digits no longer fit. KNOWN_ISSUES.md closes the entry with the bounds of every event. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| adr | ||
| KNOWN_ISSUES.md | ||
| LOOP_QUEUE_PLAN.md | ||
| NICE_TO_HAVE.md | ||
| SHADE_BEHAVIOUR_PLAN.md | ||
| SOMFY_SPLIT_PLAN.md | ||