ESPSomfy-RTS/platformio.ini
cjkas 0b54264ee3 feat: command ops for socket protocol 2
shadeCommand, groupCommand, tiltCommand, repeatCommand, setPositions,
setSensor, setMyPosition, unpairShade, setRollingCode (types 16-24) are
read on async_tcp by ProtoOps and handed to loop() through the
LoopQueue, which replies once the request has run: ok, not found or
radio unavailable. A bad payload, a paused radio or a full queue is
answered straight away. sendRemoteCommand (25) touches nothing of the
shade model, so it goes to the radio from async_tcp like its route.

ShadeRequests::run() now says how a request went, not only whether
the radio took it. An op reads only the fields that were sent, so
setPositions can leave the tilt as it is. The shadeCommand event is
renamed shadeCommanded, since the op has the route's name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 13:42:41 +02:00

118 lines
4.1 KiB
INI

; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[platformio]
default_envs = esp32devdbg
src_dir = src
; Shared by every firmware env (they extend it). Kept out of [env] so the
; native test env doesn't inherit the Arduino framework and ESP32 libraries.
[esp32]
; pioarduino: Arduino 3.3.12 on ESP-IDF 5.5. Pinned to a release so an
; upgrade is its own PR (docs/adr/0003-pioarduino-idf55.md).
platform = https://github.com/pioarduino/platform-espressif32/releases/download/55.03.312/platform-espressif32.zip
framework = arduino
; Unit tests only run on the PC: pio test -e native
test_ignore = *
lib_deps =
bblanchon/ArduinoJson@^7.2.2
knolleary/PubSubClient@^2.8
esp32async/ESPAsyncWebServer@^3.12.1
esp32async/AsyncTCP@^3.5.0
extra_scripts =
pre:app_version.py
pre:minify.py
post:archive_elf.py
board_build.filesystem = littlefs
; Each env adds a CORE_DEBUG_LEVEL: 2 (warnings) for release builds, which
; only fit the 1.5 MB OTA slot without the info logs, 3 for debug builds.
build_flags =
-DCONFIG_ESP_COREDUMP_ENABLE_TO_FLASH=1
-DCONFIG_ESP_COREDUMP_DATA_FORMAT_ELF=1
-DCONFIG_ESP_COREDUMP_CHECKSUM_CRC32=1
-DCONFIG_ESP_TASK_WDT_PANIC=1
-DCONFIG_ESP_COREDUMP_DECODE_INFO=1
; Route log_printfv through src/LogLock.cpp so lines from both cores don't
; interleave. The core already wraps log_printf for ESP Insights.
-Wl,--wrap=log_printfv
monitor_speed = 115200
monitor_filters =
time
esp32_exception_decoder
log2file
; Dual-core targets: keep the async web/socket task on core 0 so the radio
; task on core 1 (with loop()) never competes with network handling.
[dualcore]
build_flags =
${esp32.build_flags}
-DCONFIG_ASYNC_TCP_RUNNING_CORE=0
[env:esp32dev]
extends = esp32
board = esp32dev
board_build.partitions = esp32_3MB.csv
build_flags =
${dualcore.build_flags}
-DCORE_DEBUG_LEVEL=2
[env:esp32devdbg]
extends = esp32
board = esp32dev
build_type = debug
; One 3 MB app slot and no OTA: the debug build is never shipped and outgrew
; the 1.5 MB OTA slot. Release envs keep esp32_3MB.csv. NVS stays at 0x9000
; but the file system shrinks, so moving a board to this table means: take a
; backup, flash over USB with -t upload -t uploadfs, then restore the backup.
board_build.partitions = esp32_huge_app.csv
; -Og only limits inlining in units over large-unit-insns (10000 by default).
; Smaller files inline ArduinoJson's helpers into every caller, which costs
; KBs of flash per file, so treat every file as large.
build_flags =
${dualcore.build_flags}
-DCORE_DEBUG_LEVEL=3
--param=large-unit-insns=1000
-DSERIAL_BAUD=921600
; The info logs hold up the task that logs for ~1ms a line at 921600, ~9ms at
; 115200. The ROM's boot banner stays at 115200, so it shows as garbage.
monitor_speed = 921600
[env:esp32s3]
extends = esp32
board = esp32-s3-devkitc-1
build_flags =
${dualcore.build_flags}
-DCORE_DEBUG_LEVEL=2
; Released as a debug build with one 3 MB app slot, so C6 boards update over
; USB, not OTA.
[env:esp32c6]
extends = esp32
board = seeed_xiao_esp32c6
build_type = debug
board_build.partitions = esp32_huge_app.csv
build_flags =
${esp32.build_flags}
-DCORE_DEBUG_LEVEL=3
; Host-side unit tests: pio test -e native (needs gcc/g++ on PATH).
; Only the sources the tests cover are built; test/stubs stands in for Arduino.h.
[env:native]
platform = native
test_framework = unity
test_build_src = yes
build_src_filter = -<*> +<Utils.cpp> +<SomfyFrame.cpp> +<JsonFormatter.cpp> +<ShadeMotion.cpp> +<ShadeSensors.cpp> +<ShadeBehaviour.cpp> +<PulseDecoder.cpp> +<TxBuffer.cpp> +<RadioScheduler.cpp> +<ShadeRequests.cpp> +<entryPoints/MqttCommands.cpp> +<ModelSnapshot.cpp> +<ModelEditor.cpp> +<ShadeChanges.cpp> +<ProtoSchema.cpp> +<ProtoFrame.cpp> +<ProtoSync.cpp> +<ProtoParse.cpp> +<ProtoSlots.cpp> +<ProtoOps.cpp>
lib_deps =
bblanchon/ArduinoJson@^7.2.2
build_flags =
-std=gnu++17
-Isrc
-Itest/stubs
-D_POSIX_THREAD_SAFE_FUNCTIONS