#include #include #include #include #include "Sockets.h" #include "ConfigSettings.h" #include "Somfy.h" #include "Network.h" #include "GitOTA.h" extern ConfigSettings settings; extern Network net; extern SomfyShadeController somfy; extern SocketEmitter sockEmit; extern GitUpdater git; WebSocketsServer sockServer = WebSocketsServer(8080); #define MAX_SOCK_RESPONSE 2048 static char g_response[MAX_SOCK_RESPONSE]; bool room_t::isJoined(uint8_t num) { for(uint8_t i = 0; i < sizeof(this->clients); i++) { if(this->clients[i] == num) return true; } return false; } bool room_t::join(uint8_t num) { if(this->isJoined(num)) return true; for(uint8_t i = 0; i < sizeof(this->clients); i++) { if(this->clients[i] == 255) { this->clients[i] = num; return true; } } return false; } bool room_t::leave(uint8_t num) { if(!this->isJoined(num)) return false; for(uint8_t i = 0; i < sizeof(this->clients); i++) { if(this->clients[i] == num) this->clients[i] = 255; } return true; } void room_t::clear() { memset(this->clients, 255, sizeof(this->clients)); } uint8_t room_t::activeClients() { uint8_t n = 0; for(uint8_t i = 0; i < sizeof(this->clients); i++) { if(this->clients[i] != 255) n++; } return n; } /********************************************************************* * ClientSocketEvent class members ********************************************************************/ /* void ClientSocketEvent::prepareMessage(const char *evt, const char *payload) { if(strlen(payload) + 5 >= sizeof(this->msg)) Serial.printf("Socket buffer overflow %d > 2048\n", strlen(payload) + 5 + strlen(evt)); snprintf(this->msg, sizeof(this->msg), "42[%s,%s]", evt, payload); } void ClientSocketEvent::prepareMessage(const char *evt, JsonDocument &doc) { memset(this->msg, 0x00, sizeof(this->msg)); snprintf(this->msg, sizeof(this->msg), "42[%s,", evt); serializeJson(doc, &this->msg[strlen(this->msg)], sizeof(this->msg) - strlen(this->msg) - 2); strcat(this->msg, "]"); } */ /********************************************************************* * SocketEmitter class members ********************************************************************/ void SocketEmitter::startup() { } void SocketEmitter::begin() { sockServer.begin(); sockServer.enableHeartbeat(20000, 10000, 3); sockServer.onEvent(this->wsEvent); Serial.println("Socket Server Started..."); //settings.printAvailHeap(); } void SocketEmitter::loop() { this->initClients(); sockServer.loop(); } JsonSockEvent *SocketEmitter::beginEmit(const char *evt) { this->json.beginEvent(&sockServer, evt, g_response, sizeof(g_response)); return &this->json; } void SocketEmitter::endEmit(uint8_t num) { this->json.endEvent(num); sockServer.loop(); } void SocketEmitter::endEmitRoom(uint8_t room) { if(room < SOCK_MAX_ROOMS) { room_t *r = &this->rooms[room]; for(uint8_t i = 0; i < sizeof(r->clients); i++) { if(r->clients[i] != 255) this->json.endEvent(r->clients[i]); } } } uint8_t SocketEmitter::activeClients(uint8_t room) { if(room < SOCK_MAX_ROOMS) return this->rooms[room].activeClients(); return 0; } void SocketEmitter::initClients() { for(uint8_t i = 0; i < sizeof(this->newClients); i++) { uint8_t num = this->newClients[i]; if(num != 255) { if(sockServer.clientIsConnected(num)) { Serial.printf("Initializing Socket Client %u\n", num); esp_task_wdt_reset(); settings.emitSockets(num); somfy.emitState(num); git.emitUpdateCheck(num); net.emitSockets(num); esp_task_wdt_reset(); } this->newClients[i] = 255; } } } void SocketEmitter::delayInit(uint8_t num) { for(uint8_t i=0; i < sizeof(this->newClients); i++) { if(this->newClients[i] == num) break; else if(this->newClients[i] == 255) { this->newClients[i] = num; break; } } } void SocketEmitter::end() { sockServer.close(); for(uint8_t i = 0; i < SOCK_MAX_ROOMS; i++) this->rooms[i].clear(); } void SocketEmitter::disconnect() { sockServer.disconnect(); } void SocketEmitter::wsEvent(uint8_t num, WStype_t type, uint8_t *payload, size_t length) { switch(type) { case WStype_ERROR: if(length > 0) Serial.printf("Socket Error: %s\n", payload); else Serial.println("Socket Error: \n"); break; case WStype_DISCONNECTED: if(length > 0) Serial.printf("Socket [%u] Disconnected!\n [%s]", num, payload); else Serial.printf("Socket [%u] Disconnected!\n", num); for(uint8_t i = 0; i < SOCK_MAX_ROOMS; i++) { sockEmit.rooms[i].leave(num); } break; case WStype_CONNECTED: { IPAddress ip = sockServer.remoteIP(num); Serial.printf("Socket [%u] Connected from %d.%d.%d.%d url: %s\n", num, ip[0], ip[1], ip[2], ip[3], payload); // Send all the current shade settings to the client. sockServer.sendTXT(num, "Connected"); //sockServer.loop(); sockEmit.delayInit(num); } break; case WStype_TEXT: if(strncmp((char *)payload, "join:", 5) == 0) { // In this instance the client wants to join a room. Let's do some // work to get the ordinal of the room that the client wants to join. uint8_t roomNum = atoi((char *)&payload[5]); Serial.printf("Client %u joining room %u\n", num, roomNum); if(roomNum < SOCK_MAX_ROOMS) sockEmit.rooms[roomNum].join(num); } else if(strncmp((char *)payload, "leave:", 6) == 0) { uint8_t roomNum = atoi((char *)&payload[6]); Serial.printf("Client %u leaving room %u\n", num, roomNum); if(roomNum < SOCK_MAX_ROOMS) sockEmit.rooms[roomNum].leave(num); } else { Serial.printf("Socket [%u] text: %s\n", num, payload); } // send message to client // webSocket.sendTXT(num, "message here"); // send data to all connected clients // sockServer.broadcastTXT("message here"); break; case WStype_BIN: Serial.printf("[%u] get binary length: %u\n", num, length); //hexdump(payload, length); // send message to client // sockServer.sendBIN(num, payload, length); break; case WStype_PONG: //Serial.printf("Pong from %u\n", num); break; case WStype_PING: //Serial.printf("Ping from %u\n", num); break; default: break; } }