The HTTP servers and MQTT command handling go to src/entryPoints/, the
socket emitter and the MQTT and socket output of shades, groups and rooms
to src/outputs/. GLOSSARY.md names what they become once split:
WebUiRoutes, ApiRoutes and MqttCommands in, MqttPublisher and
SocketEmitter out.
Only files and include paths change. esp32devdbg flash goes from
1,546,405 to 1,546,257 bytes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Sending a command reads a remote's next rolling code, queues the frame and
commits the code, all on loop(). /setRollingCode, a shades restore and
/updateShadeConfig wrote the same codes from the web server task, so a set
could be undone by a command's commit, and a restore could save an older
code to NVS that survived the reboot. All three now go through the web
command queue to loop(). They don't use the radio, so they are never held
back or refused while it is busy.
/restore now answers after queueing the restore. A broken options string
used to send an error after the success answer had already gone out.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
/setMyPosition filled in a missing tilt with the lift favorite, so a
request without a tilt set the favorite tilt to the lift's. It also took
the stored position as a display one, which flipped it twice on a shade
with flipPosition. requestedFavoriteTilt() now gives the favorite tilt as
displayed. Home Assistant never calls /setMyPosition and the web UI always
sends a tilt, so only other API callers see the change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
loop(), socket client init and /discovery each read a step's time and
restarted the timer by hand. lap() does both. Also put the request timing
comment back on timeRequest() and say why /discovery logs its steps.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
/unpairShade answers paired:false as soon as the unpair is queued. If TX
was suspended before loop() reached it, the Prog was dropped and the shade
stayed paired, with nothing to tell the client. The unpair now waits in the
queue until TX resumes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- setMyPosition stored a new favorite the same way in each of its three
tilt branches; storeMyPosition() now does it. The plain-lift branch
now emits its state even when the radio refuses the favorite, which is
harmless since sendSetMy() has already put the old one back.
- tiltRepeats() replaces the repeated tiltmotor ? TILT_REPEATS : repeats.
- timeRequest's two timing log blocks share logRequestTime().
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
queueUnpairShade cleared shade->paired on the async_tcp task while loop()
owns the shade. A second unpair queued before the first ran recorded
wasPaired=false and, if its Prog was refused, put back the wrong value.
The shade is now only changed by loop() once the Prog is queued, and the
response reports paired=false through a serializeShade overload instead.
No native test: Web.cpp can't be built by the native env.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
moveToTiltTarget, sendTiltCommand and setMyPosition returned nothing, so
the web command queue counted tilt_command and set_my_position as sent
and never logged a refusal. They now return false when the radio refused
a command they sent.
No native test: these live in Somfy.cpp, which the native env can't build.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The shade branch opened an array and wrote the shade's named fields straight
into it, so the response was invalid JSON. The web UI reads it as one shade,
as the group branch already returns it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Move the pieces of the radio TX path that don't need FreeRTOS or NVS out of
Somfy.cpp and Web.cpp so they build in the native test env: the TX job and
event types and job encoding (TxBuffer), the queue rules (TxQueuePolicy.h),
a shade's pending radio jobs (ShadeTxState), the next rolling code
(RollingCode.h) and the web command queue types (WebCommand.h).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
timeRequest built both 112-byte descriptions (with a String copy of the URL)
on async_tcp for every request, and logElapsed threw them away for anything
under 100ms. Check worthLogging() first.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
setConfig() swapped the config in and released the radio lock, and apply()
only ran later from save(), so the radio task could send queued jobs with
the new TX pin and settings on a CC1101 that wasn't set up for them.
setConfig() now swaps, saves and applies under one lock and save() goes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
processQueue stopped draining web commands whenever the radio queue was
near full, including set_positions, which never transmits. Look at the
command at the head and only hold it back if it needs the radio, keeping
the commands in order.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The formatter drops a value that doesn't fit but keeps appending the
commas and braces after it, so an oversized shade or group streamed
invalid JSON. Check overflowed() after each unit, log the item and skip
it, and keep producing until a unit or the end so a skip never ends the
stream early.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every append found the end of the buffer with strlen(), up to four
times per append and four appends per field, so building a response
cost the square of its size. /discovery fills a 4 KB buffer and spent
about 195 ms of its ~210 ms there (shades 126 ms, groups 69 ms), all on
the async_tcp task that serves every socket and web request.
Keep the length in the formatter and write every append at the end
through one helper. The web response and socket event subclasses and
ControllerChunker use the tracked length too. Output is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The /discovery handler takes about 200ms on the async_tcp task on every
call with no obvious cause. When it takes 50ms or more, log how long
the header, memory stats, rooms, shades, groups and sending took.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
serializeShadeRef sent flipCommands as flipPosition, so group linked
shades and the /shadeCommand reply showed the wrong setting.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add Timing.h and use it to log what holds up the main loop, how long a
new socket client's setup takes, slow socket sends, and how long each
web request took and from which client. Socket connects and disconnects
are logged with how long the client stayed, and late pings as warnings.
Routine sends and pings are not logged, as each line costs several ms
on a 115200 baud console.
Report a stored crash once with the crashed and running build IDs, then
erase it, since it was reported on every boot and its backtrace only
decodes against the build that crashed. Mount the file system once.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Web commands are answered once queued, but the main loop handed all of
them to the radio at once and anything past its free slots was dropped
silently. Unpair also cleared paired even when the Prog wasn't sent.
- processQueue leaves commands queued until the radio has room.
- Commands that transmit get a 503 straight away during a frequency
scan instead of being dropped later.
- Unpair restores paired when the Prog can't be sent.
- Failed web commands are logged.
- Note that /setPositions and /setSensor answer with the state before
the command; the socket events carry the result.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- endFrequencyScan always resumes TX; applying radio settings ends a scan.
- Frequency scans time out after 5 minutes.
- Reboot when an OTA upload is abandoned mid-transfer.
- /sendRemoteCommand returns 503 when the radio can't take the frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Abort in-flight transmissions on flush so config save, frequency scan
and OTA never wait on the radio lock for a whole job
- Suspend TX during frequency scan and OTA
- Refuse commands the radio queue cannot take before consuming a rolling
code or moving simulated shade state; shift movement start when a job
goes on air late
- Apply radio config changes under the radio lock
- Re-check receiver idle before repeater transmissions
- Return 503 from web handlers when the command queue is full
- Restore 200 ms settle delay before the set-My command
- Report RSSI 0 instead of a stale value when the radio is busy
- Encode each frame once and centralise the repeat clamp
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Web command handlers ran on the async_tcp task and blocked up to 3s
waiting for loop() to bit-bang radio frames. async_tcp also services the
WebSocket on port 8080, so pongs stalled and Home Assistant
(ping_timeout=15) disconnected when several covers were commanded.
- Add a radio_tx FreeRTOS task with a job queue; sendFrame/repeatFrame
and repeater frames enqueue instead of transmitting inline.
- Serialize CC1101 access with a recursive mutex (TX task, apply, end,
frequency scan, RSSI read).
- Make Web::queueCommand fire-and-forget; drop the done semaphore.
- Route /setMyPosition and /unpairShade through the command queue.
- Clamp repeats to MAX_TX_REPEATS (40).
- Pin AsyncTCP to core 0 on dual-core targets.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>