The radio task took a delayed job (the My after a shade reaches its
target) off the queue and slept until it was due, so a stop queued at the
front waited for the sleep plus the whole delayed job. Wait on a task
notification instead and send front jobs while the delayed one is held.
A held job still counts as queued for isQueued(), so a stop for the same
remote goes behind it and the rolling codes stay in order.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The command and protocol enums, somfy_frame_t and its encode/decode
methods, and both translateSomfyCommand overloads move verbatim out of
Somfy.cpp/Somfy.h, which now include SomfyFrame.h. The codec doesn't
depend on the radio, storage or network, so on its own it can be unit
tested on the PC.
decodeFrame(somfy_rx_t*) stays in Somfy.cpp since it reads the RSSI
from the CC1101. No behaviour change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Web commands are answered once queued, but the main loop handed all of
them to the radio at once and anything past its free slots was dropped
silently. Unpair also cleared paired even when the Prog wasn't sent.
- processQueue leaves commands queued until the radio has room.
- Commands that transmit get a 503 straight away during a frequency
scan instead of being dropped later.
- Unpair restores paired when the Prog can't be sent.
- Failed web commands are logged.
- Note that /setPositions and /setSensor answer with the state before
the command; the socket events carry the result.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Restoring a backup wrote the transceiver config in place from the async
task while the radio task could be transmitting with it.
Read the record into a copy and swap it in through the new
Transceiver::setConfig, which Transceiver::fromJSON now uses as well.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The favorite was persisted as soon as the long My press was queued. A
flush or radio reconfiguration could drop or cut it short and the app
kept a favorite the motor never stored.
The radio task now reports finished/aborted for every job. Setting a
favorite goes through sendSetMy, which commits it on finished and puts
the previous one back otherwise. The new favorite is set before the
My is sent so the simulation no longer heads for the old one.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A priority stop always went to the front of the radio queue, ahead of
an earlier frame of the same remote that was still waiting. The older
rolling code then went out last and the motor rejected it.
Split "may use the reserved slots" (priority) from "goes to the front"
(front) and only send a stop to the front when its remote has nothing
queued at the back. The radio task and flushes track which back jobs
have been taken so Transceiver::isQueued() can tell.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Hold a shade's simulated movement until its command is on air.
- Send stops at the target as priority jobs.
- If a stop can't be sent or is dropped, simulate the run to the limit.
- Roll back targets when a movement command is dropped.
- Only store a favorite position when SETMY was queued.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Send functions return whether the radio took the command.
- Shade, group and tilt state only change when the command was queued.
- Rolling code is committed only after the frame is queued.
- repeatFrame advances the repeat counter only on success.
- Remove canTransmit/canQueueTx; queueTx is the single authority.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Serialize queueTx and flushTx so a queued job can't be lost to a flush.
- Settings changes preempt only the job in flight; the queue survives.
- Flush drains the queue and reports each job as dropped.
- Track suspend reasons (scan, OTA) separately.
- Report started/dropped for every job on a single event queue.
- Add priority jobs that go to the front and may use reserved slots.
- Remove the MAX_TX_REPEATS clamp.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Abort in-flight transmissions on flush so config save, frequency scan
and OTA never wait on the radio lock for a whole job
- Suspend TX during frequency scan and OTA
- Refuse commands the radio queue cannot take before consuming a rolling
code or moving simulated shade state; shift movement start when a job
goes on air late
- Apply radio config changes under the radio lock
- Re-check receiver idle before repeater transmissions
- Return 503 from web handlers when the command queue is full
- Restore 200 ms settle delay before the set-My command
- Report RSSI 0 instead of a stale value when the radio is busy
- Encode each frame once and centralise the repeat clamp
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Web command handlers ran on the async_tcp task and blocked up to 3s
waiting for loop() to bit-bang radio frames. async_tcp also services the
WebSocket on port 8080, so pongs stalled and Home Assistant
(ping_timeout=15) disconnected when several covers were commanded.
- Add a radio_tx FreeRTOS task with a job queue; sendFrame/repeatFrame
and repeater frames enqueue instead of transmitting inline.
- Serialize CC1101 access with a recursive mutex (TX task, apply, end,
frequency scan, RSSI read).
- Make Web::queueCommand fire-and-forget; drop the done semaphore.
- Route /setMyPosition and /unpairShade through the command queue.
- Clamp repeats to MAX_TX_REPEATS (40).
- Pin AsyncTCP to core 0 on dual-core targets.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The RTW decoder formula encKey - 133 was off by one versus the
RTW encoder (which maps command N to encKey N + 132). This caused
every non-My RTW command to decode as the wrong button (e.g. Up
decoded as My, Down as MyUp). Also adds rawCmd diagnostic field to
received frames for protocol debugging.