Fix issue where nvs was not getting reset with rollingCodes from backup file.

This commit is contained in:
Robert Strouse 2023-07-20 20:10:43 -07:00
parent 7f4cc19914
commit d471745489
13 changed files with 280 additions and 109 deletions

View file

@ -352,7 +352,13 @@ bool ShadeConfigFile::loadFile(SomfyShadeController *s, const char *filename) {
}
shade->lastRollingCode = this->readUInt16(0);
if(this->header.version > 7) shade->flags = this->readUInt8(0);
if(shade->getRemoteAddress() != 0) shade->lastRollingCode = max(pref.getUShort(shade->getRemotePrefId(), shade->lastRollingCode), shade->lastRollingCode);
if(shade->getRemoteAddress() != 0) {
// If the last rolling code stored on the nvs is less than the rc we currently have
// then we need to set it.
uint16_t rc = pref.getUShort(shade->getRemotePrefId(), 0);
shade->lastRollingCode = max(rc, shade->lastRollingCode);
if(rc < shade->lastRollingCode) pref.putUShort(shade->getRemotePrefId(), shade->lastRollingCode);
}
if(this->header.version < 4)
shade->myPos = static_cast<float>(this->readUInt8(255));
else {
@ -391,12 +397,18 @@ bool ShadeConfigFile::loadFile(SomfyShadeController *s, const char *filename) {
this->readString(group->name, sizeof(group->name));
group->proto = static_cast<radio_proto>(this->readUInt8(0));
group->bitLength = this->readUInt8(56);
if(group->getRemoteAddress() != 0) {
uint16_t rc = pref.getUShort(group->getRemotePrefId(), 0);
group->lastRollingCode = max(rc, group->lastRollingCode);
if(rc < group->lastRollingCode) pref.putUShort(group->getRemotePrefId(), group->lastRollingCode);
}
uint8_t lsd = 0;
for(uint8_t j = 0; j < SOMFY_MAX_GROUPED_SHADES; j++) {
uint8_t shadeId = this->readUInt8(0);
// Do this to eliminate gaps.
if(shadeId > 0) group->linkedShades[lsd++] = shadeId;
}
group->compressLinkedShadeIds();
}
pref.end();
if(opened) {
@ -442,7 +454,7 @@ bool ShadeConfigFile::writeShadeRecord(SomfyShade *shade) {
}
this->writeUInt16(shade->lastRollingCode);
if(shade->getShadeId() != 255) {
this->writeUInt8(shade->flags & static_cast<uint8_t>(somfy_flags_t::SunFlag));
this->writeUInt8(shade->flags & 0x0F);
this->writeFloat(shade->myPos, 5);
this->writeFloat(shade->myTiltPos, 5);
this->writeFloat(shade->currentPos, 5);