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fix: review fixes for step 4a
- e2e: the heap check uses a socket slot now, so it waits for the device to free it, and test_every_client_reconnecting_at_once closes its clients before the check runs. - Comments and docs that still named removed things (the /controller read, the event buffer, memStatus, SocketEmitter, ModelSnapshot). - ESPNetwork::emitSockets is emitStatus: one socket, and it sends the status. - Unused includes, whitespace-only lines left by the toJSON removal. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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13 changed files with 26 additions and 23 deletions
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@ -155,7 +155,7 @@ void setup() {
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void loop() {
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// put your main code here, to run repeatedly:
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//uint32_t heap = ESP.getFreeHeap();
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// Times the whole pass for memStatus, including any time the loop task was
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// Times the whole pass for the memory event, including any time the loop task was
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// pre-empted, since that delays the loop too.
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ElapsedTimer pass;
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if(rebootDelay.reboot && millis() > rebootDelay.rebootTime) {
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