mirror of
https://github.com/rstrouse/ESPSomfy-RTS.git
synced 2025-12-12 18:42:10 +01:00
Persist shade state information in MQTT #210
This commit is contained in:
parent
3d72ac8094
commit
cc816ace58
9 changed files with 127 additions and 40 deletions
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@ -3,7 +3,7 @@
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#ifndef configsettings_h
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#define configsettings_h
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#define FW_VERSION "v2.2.2"
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#define FW_VERSION "v2.2.3a"
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enum DeviceStatus {
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DS_OK = 0,
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DS_ERROR = 1,
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16
MQTT.cpp
16
MQTT.cpp
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@ -309,6 +309,22 @@ bool MQTTClass::publish(const char *topic, JsonObject &obj, bool retain) {
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serializeJson(obj, g_content, sizeof(g_content));
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return this->publish(topic, g_content, retain);
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}
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bool MQTTClass::unpublish(const char *topic) {
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if(mqttClient.connected()) {
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char top[128];
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if(strlen(settings.MQTT.rootTopic) > 0)
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snprintf(top, sizeof(top), "%s/%s", settings.MQTT.rootTopic, topic);
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else
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strlcpy(top, topic, sizeof(top));
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mqttClient.publish(top, (const uint8_t *)"", 0, true);
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return true;
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}
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return false;
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// mqttClient.beginPublish(topic, 0, true);
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// mqttClient.endPublish();
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}
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bool MQTTClass::publishBuffer(const char *topic, uint8_t *data, uint16_t len, bool retain) {
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size_t res;
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uint16_t offset = 0;
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1
MQTT.h
1
MQTT.h
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@ -15,6 +15,7 @@ class MQTTClass {
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bool disconnect();
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bool connected();
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void reset();
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bool unpublish(const char *topic);
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bool publish(const char *topic, const char *payload, bool retain = false);
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bool publish(const char *topic, JsonDocument &doc, bool retain = false);
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bool publish(const char *topic, JsonArray &arr, bool retain = false);
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132
Somfy.cpp
132
Somfy.cpp
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@ -1303,16 +1303,16 @@ void SomfyShade::load() {
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}
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void SomfyShade::publishState() {
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if(mqtt.connected()) {
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this->publish("position", this->transformPosition(this->currentPos));
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this->publish("direction", this->direction);
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this->publish("target", this->transformPosition(this->target));
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this->publish("position", this->transformPosition(this->currentPos), true);
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this->publish("direction", this->direction, true);
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this->publish("target", this->transformPosition(this->target), true);
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this->publish("lastRollingCode", this->lastRollingCode);
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this->publish("mypos", this->transformPosition(this->myPos));
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this->publish("myTiltPos", this->transformPosition(this->myTiltPos));
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this->publish("mypos", this->transformPosition(this->myPos), true);
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this->publish("myTiltPos", this->transformPosition(this->myTiltPos), true);
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if(this->tiltType != tilt_types::none) {
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this->publish("tiltDirection", this->tiltDirection);
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this->publish("tiltPosition", this->transformPosition(this->currentTiltPos));
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this->publish("tiltTarget", this->transformPosition(this->tiltTarget));
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this->publish("tiltDirection", this->tiltDirection, true);
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this->publish("tiltPosition", this->transformPosition(this->currentTiltPos), true);
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this->publish("tiltTarget", this->transformPosition(this->tiltTarget), true);
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}
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const uint8_t sunFlag = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::SunFlag));
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const uint8_t isSunny = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::Sunny));
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@ -1450,14 +1450,14 @@ void SomfyShade::publishDisco() {
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}
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void SomfyShade::publish() {
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if(mqtt.connected()) {
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this->publish("shadeId", this->shadeId);
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this->publish("name", this->name);
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this->publish("remoteAddress", this->getRemoteAddress());
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this->publish("shadeType", static_cast<uint8_t>(this->shadeType));
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this->publish("tiltType", static_cast<uint8_t>(this->tiltType));
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this->publish("flags", this->flags);
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this->publish("flipCommands", this->flipCommands);
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this->publish("flipPosition", this->flipPosition);
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this->publish("shadeId", this->shadeId, true);
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this->publish("name", this->name, true);
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this->publish("remoteAddress", this->getRemoteAddress(), true);
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this->publish("shadeType", static_cast<uint8_t>(this->shadeType), true);
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this->publish("tiltType", static_cast<uint8_t>(this->tiltType), true);
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this->publish("flags", this->flags, true);
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this->publish("flipCommands", this->flipCommands, true);
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this->publish("flipPosition", this->flipPosition, true);
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this->publishState();
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this->publishDisco();
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sockEmit.loop(); // Keep our socket alive.
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@ -1465,8 +1465,8 @@ void SomfyShade::publish() {
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}
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void SomfyGroup::publishState() {
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if(mqtt.connected()) {
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this->publish("direction", this->direction);
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this->publish("lastRollingCode", this->lastRollingCode);
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this->publish("direction", this->direction, true);
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this->publish("lastRollingCode", this->lastRollingCode, true);
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const uint8_t sunFlag = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::SunFlag));
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const uint8_t isSunny = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::Sunny));
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const uint8_t isWindy = !!(this->flags & static_cast<uint8_t>(somfy_flags_t::Windy));
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@ -1477,16 +1477,63 @@ void SomfyGroup::publishState() {
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}
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void SomfyGroup::publish() {
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if(mqtt.connected()) {
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this->publish("groupId", this->groupId);
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this->publish("name", this->name);
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this->publish("remoteAddress", this->getRemoteAddress());
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this->publish("groupType", static_cast<uint8_t>(this->groupType));
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this->publish("flags", this->flags);
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this->publish("sunSensor", this->hasSunSensor());
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this->publish("groupId", this->groupId, true);
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this->publish("name", this->name, true);
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this->publish("remoteAddress", this->getRemoteAddress(), true);
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this->publish("groupType", static_cast<uint8_t>(this->groupType), true);
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this->publish("flags", this->flags, true);
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this->publish("sunSensor", this->hasSunSensor(), true);
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this->publishState();
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}
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}
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char mqttTopicBuffer[55];
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void SomfyGroup::unpublish() { SomfyGroup::unpublish(this->groupId); }
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void SomfyShade::unpublish() { SomfyShade::unpublish(this->shadeId); }
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void SomfyShade::unpublish(uint8_t id) {
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if(mqtt.connected()) {
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SomfyShade::unpublish(id, "shadeId");
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SomfyShade::unpublish(id, "name");
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SomfyShade::unpublish(id, "remoteAddress");
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SomfyShade::unpublish(id, "shadeType");
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SomfyShade::unpublish(id, "tiltType");
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SomfyShade::unpublish(id, "flags");
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SomfyShade::unpublish(id, "flipCommands");
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SomfyShade::unpublish(id, "flipPosition");
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SomfyShade::unpublish(id, "position");
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SomfyShade::unpublish(id, "direction");
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SomfyShade::unpublish(id, "target");
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SomfyShade::unpublish(id, "lastRollingCode");
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SomfyShade::unpublish(id, "mypos");
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SomfyShade::unpublish(id, "myTiltPos");
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SomfyShade::unpublish(id, "tiltDirection");
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SomfyShade::unpublish(id, "tiltPosition");
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SomfyShade::unpublish(id, "tiltTarget");
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}
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}
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void SomfyGroup::unpublish(uint8_t id) {
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if(mqtt.connected()) {
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SomfyGroup::unpublish(id, "groupId");
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SomfyGroup::unpublish(id, "name");
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SomfyGroup::unpublish(id, "remoteAddress");
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SomfyGroup::unpublish(id, "groupType");
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SomfyGroup::unpublish(id, "direction");
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SomfyGroup::unpublish(id, "lastRollingCode");
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SomfyGroup::unpublish(id, "flags");
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SomfyGroup::unpublish(id, "SunSensor");
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}
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}
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void SomfyGroup::unpublish(uint8_t id, const char *topic) {
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if(mqtt.connected()) {
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snprintf(mqttTopicBuffer, sizeof(mqttTopicBuffer), "groups/%u/%s", id, topic);
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mqtt.unpublish(mqttTopicBuffer);
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}
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}
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void SomfyShade::unpublish(uint8_t id, const char *topic) {
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if(mqtt.connected()) {
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snprintf(mqttTopicBuffer, sizeof(mqttTopicBuffer), "shades/%u/%s", id, topic);
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mqtt.unpublish(mqttTopicBuffer);
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}
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}
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bool SomfyShade::publish(const char *topic, int8_t val, bool retain) {
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if(mqtt.connected()) {
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snprintf(mqttTopicBuffer, sizeof(mqttTopicBuffer), "shades/%u/%s", this->shadeId, topic);
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@ -1495,6 +1542,7 @@ bool SomfyShade::publish(const char *topic, int8_t val, bool retain) {
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}
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return false;
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}
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bool SomfyShade::publish(const char *topic, const char *val, bool retain) {
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if(mqtt.connected()) {
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snprintf(mqttTopicBuffer, sizeof(mqttTopicBuffer), "shades/%u/%s", this->shadeId, topic);
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@ -1621,7 +1669,7 @@ int8_t SomfyShade::p_direction(int8_t dir) {
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int8_t old = this->direction;
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if(old != dir) {
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this->direction = dir;
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this->publish("direction", this->direction);
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this->publish("direction", this->direction, true);
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}
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return old;
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}
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@ -1637,7 +1685,7 @@ int8_t SomfyShade::p_tiltDirection(int8_t dir) {
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int8_t old = this->tiltDirection;
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if(old != dir) {
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this->tiltDirection = dir;
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this->publish("tiltDirection", this->tiltDirection);
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this->publish("tiltDirection", this->tiltDirection, true);
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}
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return old;
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}
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@ -1646,7 +1694,7 @@ float SomfyShade::p_target(float target) {
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if(old != target) {
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this->target = target;
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if(this->transformPosition(old) != this->transformPosition(target))
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this->publish("target", this->transformPosition(this->target));
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this->publish("target", this->transformPosition(this->target), true);
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}
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return old;
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}
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@ -1655,7 +1703,7 @@ float SomfyShade::p_tiltTarget(float target) {
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if(old != target) {
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this->tiltTarget = target;
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if(this->transformPosition(old) != this->transformPosition(target))
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this->publish("tiltTarget", this->transformPosition(this->tiltTarget));
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this->publish("tiltTarget", this->transformPosition(this->tiltTarget), true);
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}
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return old;
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}
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@ -1665,7 +1713,7 @@ float SomfyShade::p_myPos(float pos) {
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//if(this->transformPosition(pos) == 0) Serial.println("MyPos = %.2f", pos);
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this->myPos = pos;
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if(this->transformPosition(old) != this->transformPosition(pos))
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this->publish("mypos", this->transformPosition(this->myPos));
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this->publish("mypos", this->transformPosition(this->myPos), true);
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}
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return old;
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}
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@ -1674,7 +1722,7 @@ float SomfyShade::p_myTiltPos(float pos) {
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if(old != pos) {
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this->myTiltPos = pos;
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if(this->transformPosition(old) != this->transformPosition(pos))
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this->publish("myTiltPos", this->transformPosition(this->myTiltPos));
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this->publish("myTiltPos", this->transformPosition(this->myTiltPos), true);
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}
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return old;
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}
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@ -3012,18 +3060,32 @@ void SomfyShadeController::publish() {
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JsonArray arrGroups = docGroups.to<JsonArray>();
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for(uint8_t i = 0; i < SOMFY_MAX_SHADES; i++) {
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SomfyShade *shade = &this->shades[i];
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if(shade->getShadeId() == 255) continue;
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if(shade->getShadeId() == 255) {
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continue;
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}
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arrShades.add(shade->getShadeId());
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shade->publish();
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}
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mqtt.publish("shades", arrShades);
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mqtt.publish("shades", arrShades, true);
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for(uint8_t i = 1; i <= SOMFY_MAX_SHADES; i++) {
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SomfyShade *shade = this->getShadeById(i);
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if(shade) continue;
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else {
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SomfyShade::unpublish(i);
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}
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}
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for(uint8_t i = 0; i < SOMFY_MAX_GROUPS; i++) {
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SomfyGroup *group = &this->groups[i];
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if(group->getGroupId() == 255) continue;
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arrGroups.add(group->getGroupId());
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group->publish();
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}
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mqtt.publish("groups", arrGroups);
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for(uint8_t i = 1; i <= SOMFY_MAX_GROUPS; i++) {
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SomfyGroup *group = this->getGroupById(i);
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if(group) continue;
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else SomfyGroup::unpublish(i);
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}
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mqtt.publish("groups", arrGroups, true);
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}
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uint8_t SomfyShadeController::getNextShadeId() {
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// There is no shortcut for this since the deletion of
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@ -3359,6 +3421,7 @@ bool SomfyShadeController::deleteShade(uint8_t shadeId) {
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for(uint8_t i = 0; i < SOMFY_MAX_SHADES; i++) {
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if(this->shades[i].getShadeId() == shadeId) {
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shades[i].emitState("shadeRemoved");
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shades[i].unpublish();
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this->shades[i].clear();
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}
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}
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@ -3382,7 +3445,8 @@ bool SomfyShadeController::deleteShade(uint8_t shadeId) {
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bool SomfyShadeController::deleteGroup(uint8_t groupId) {
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for(uint8_t i = 0; i < SOMFY_MAX_GROUPS; i++) {
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if(this->groups[i].getGroupId() == groupId) {
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shades[i].emitState("groupRemoved");
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groups[i].emitState("groupRemoved");
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groups[i].unpublish();
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this->groups[i].clear();
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}
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}
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6
Somfy.h
6
Somfy.h
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@ -300,6 +300,9 @@ class SomfyShade : public SomfyRemote {
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void moveToMyPosition();
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void processWaitingFrame();
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void publish();
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void unpublish();
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static void unpublish(uint8_t id);
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static void unpublish(uint8_t id, const char *topic);
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void publishState();
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void commit();
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void commitShadePosition();
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@ -352,6 +355,9 @@ class SomfyGroup : public SomfyRemote {
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bool hasShadeId(uint8_t shadeId);
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void compressLinkedShadeIds();
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void publish();
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void unpublish();
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static void unpublish(uint8_t id);
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static void unpublish(uint8_t id, const char *topic);
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void publishState();
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void updateFlags();
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void emitState(const char *evt = "groupState");
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Binary file not shown.
Binary file not shown.
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@ -3,11 +3,11 @@
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<head>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta charset="UTF-8">
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<link rel="stylesheet" href="main.css?v=2.2.2" type="text/css" />
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<link rel="stylesheet" href="widgets.css?v=2.2.2" type="text/css" />
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<link rel="stylesheet" href="icons.css?v=2.2.2" type="text/css" />
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<link rel="stylesheet" href="main.css?v=2.2.3a" type="text/css" />
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<link rel="stylesheet" href="widgets.css?v=2.2.3a" type="text/css" />
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<link rel="stylesheet" href="icons.css?v=2.2.3a" type="text/css" />
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<link rel="icon" type="image/png" href="favicon.png" />
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<script type="text/javascript" src="index.js?v=2.2.2"></script>
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<script type="text/javascript" src="index.js?v=2.2.3a"></script>
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</head>
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<body>
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<div id="divContainer" class="container main" data-auth="false">
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@ -1252,7 +1252,7 @@ var security = new Security();
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class General {
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initialized = false;
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appVersion = 'v2.2.2';
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appVersion = 'v2.2.3a';
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reloadApp = false;
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init() {
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if (this.initialized) return;
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