mirror of
https://github.com/rstrouse/ESPSomfy-RTS.git
synced 2025-12-13 11:02:12 +01:00
Change pairing so that the command can be repeated on failure. #15. Add extra 0 to indicate there are no more bits to be read from the bitstream.
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commit
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8 changed files with 119 additions and 20 deletions
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@ -8,7 +8,6 @@
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Preferences pref;
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bool BaseSettings::load() { return true; }
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bool BaseSettings::save() { return true; }
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bool BaseSettings::loadFile(const char *filename) {
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size_t filesize = 10;
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String data = "";
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@ -38,7 +38,6 @@ class NTPSettings: BaseSettings {
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class WifiSettings: BaseSettings {
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public:
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WifiSettings();
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// char hostname[32] = "ESPSomfyRTS";
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char ssid[64] = "";
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char passphrase[64] = "";
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//bool ssdpBroadcast = true;
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13
Somfy.cpp
13
Somfy.cpp
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@ -1455,6 +1455,7 @@ void SomfyRemote::sendCommand(somfy_commands cmd, uint8_t repeat) {
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frame.cmd = cmd;
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frame.repeats = repeat;
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frame.bitLength = this->bitLength;
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// Match the encKey to the rolling code. These keys range from 160 to 175.
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frame.encKey = 0xA0 | static_cast<uint8_t>(frame.rollingCode & 0x000F);
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if(frame.bitLength == 0) frame.bitLength = bit_length;
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this->lastRollingCode = frame.rollingCode;
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@ -1684,11 +1685,16 @@ void Transceiver::sendFrame(byte *frame, uint8_t sync, uint8_t bitLength) {
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delayMicroseconds(SYMBOL);
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}
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}
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// End with a 0 no matter what. This accommodates the 56-bit protocol by telling the
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// motor that there are no more follow on bits.
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REG_WRITE(GPIO_OUT_W1TS_REG, pin);
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//delayMicroseconds(SYMBOL/2);
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// Inter-frame silence for 56-bit protocols are around 34ms. However, an 80 bit protocol should
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// reduce this by the transmission of SYMBOL * 24 or 15,360us
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REG_WRITE(GPIO_OUT_W1TC_REG, pin);
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// Below are the original calculations for inter-frame silence. However, when actually inspecting this from
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// the remote it appears to be closer to 27500us. The delayMicoseconds call is also cannot be called with
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// the remote it appears to be closer to 27500us. The delayMicoseconds call cannot be called with
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// values larger than 16383.
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/*
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if(bitLength == 80)
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@ -1696,10 +1702,11 @@ void Transceiver::sendFrame(byte *frame, uint8_t sync, uint8_t bitLength) {
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else
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delayMicroseconds(30415);
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*/
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if(bitLength != 80) {
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delayMicroseconds(13750);
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if(bitLength != 80) // Part of the inter-frame silence is used to transport data.
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delayMicroseconds(13750);
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}
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}
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void RECEIVE_ATTR Transceiver::handleReceive() {
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static unsigned long last_time = 0;
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@ -1749,7 +1756,7 @@ void RECEIVE_ATTR Transceiver::handleReceive() {
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somfy_rx.cpt_bits = 0;
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somfy_rx.bit_length = 56;
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}
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else if((somfy_rx.pulseCount > 10 && somfy_rx.cpt_synchro_hw == 0) || duration > 150000) {
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else if((somfy_rx.pulseCount > 20 && somfy_rx.cpt_synchro_hw == 0) || duration > 250000) {
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somfy_rx.pulseCount = 0;
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}
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}
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8
Utils.h
8
Utils.h
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@ -51,7 +51,13 @@ typedef struct rebootDelay_t {
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int rebootTime = 0;
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bool closed = false;
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};
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static bool toBoolean(const char *str, bool def) {
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if(!str) return def;
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if(strlen(str) == 0) return def;
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else if(str[0] == 't' || str[0] == 'T' || str[0] == '1') return true;
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else if(str[0] == 'f' || str[0] == 'F' || str[0] == '0') return false;
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return def;
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}
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class Timestamp {
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char _timeBuffer[44];
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51
Web.cpp
51
Web.cpp
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@ -170,7 +170,7 @@ void Web::begin() {
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shade->moveToTarget(target);
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else
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shade->sendCommand(command, repeat);
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DynamicJsonDocument sdoc(256);
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DynamicJsonDocument sdoc(512);
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JsonObject sobj = sdoc.to<JsonObject>();
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shade->toJSON(sobj);
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serializeJson(sdoc, g_content);
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@ -234,7 +234,7 @@ void Web::begin() {
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shade->moveToTiltTarget(target);
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else
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shade->sendTiltCommand(command);
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DynamicJsonDocument sdoc(256);
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DynamicJsonDocument sdoc(512);
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JsonObject sobj = sdoc.to<JsonObject>();
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shade->toJSON(sobj);
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serializeJson(sdoc, g_content);
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@ -870,6 +870,52 @@ void Web::begin() {
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}
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}
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});
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server.on("/setPaired", []() {
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webServer.sendCORSHeaders();
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uint8_t shadeId = 255;
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bool paired = false;
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if(server.hasArg("plain")) {
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DynamicJsonDocument doc(512);
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DeserializationError err = deserializeJson(doc, server.arg("plain"));
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if(err) {
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switch(err.code()) {
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case DeserializationError::InvalidInput:
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server.send(500, _encoding_json, F("{\"status\":\"ERROR\",\"desc\":\"Invalid JSON payload\"}"));
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break;
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case DeserializationError::NoMemory:
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server.send(500, _encoding_json, F("{\"status\":\"ERROR\",\"desc\":\"Out of memory parsing JSON\"}"));
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break;
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default:
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server.send(500, _encoding_json, F("{\"status\":\"ERROR\",\"desc\":\"General JSON Deserialization failed\"}"));
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break;
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}
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}
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else {
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JsonObject obj = doc.as<JsonObject>();
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if (obj.containsKey("shadeId")) shadeId = obj["shadeId"];
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if(obj.containsKey("paired")) paired = obj["paired"];
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}
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}
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else if (server.hasArg("shadeId"))
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shadeId = atoi(server.arg("shadeId").c_str());
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if(server.hasArg("paired"))
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paired = toBoolean(server.arg("paired").c_str(), false);
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SomfyShade* shade = nullptr;
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if (shadeId != 255) shade = somfy.getShadeById(shadeId);
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if (!shade) {
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server.send(500, _encoding_json, F("{\"status\":\"ERROR\",\"desc\":\"Shade not found to pair\"}"));
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}
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else {
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shade->paired = paired;
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shade->save();
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DynamicJsonDocument doc(512);
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JsonObject obj = doc.to<JsonObject>();
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shade->toJSON(obj);
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serializeJson(doc, g_content);
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server.send(200, _encoding_json, g_content);
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}
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});
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/*
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server.on("/pairShade", []() {
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webServer.sendCORSHeaders();
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HTTPMethod method = server.method();
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@ -919,6 +965,7 @@ void Web::begin() {
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}
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}
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});
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*/
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server.on("/unpairShade", []() {
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webServer.sendCORSHeaders();
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HTTPMethod method = server.method();
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@ -1696,6 +1696,42 @@ class Somfy {
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}
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});
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}
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setPaired(shadeId, paired) {
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let obj = { shadeId: shadeId, paired: paired || false };
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let div = document.getElementById('divPairing');
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let overlay = typeof div === 'undefined' ? undefined : waitMessage(div);
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putJSON('/setPaired', obj, (err, shade) => {
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if (overlay) overlay.remove();
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if (err) {
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console.log(err);
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errorMessage(div, err.message);
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}
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else if (div) {
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console.log(shade);
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document.getElementById('somfyMain').style.display = 'none';
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document.getElementById('somfyShade').style.display = '';
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document.getElementById('btnSaveShade').style.display = 'inline-block';
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document.getElementById('btnLinkRemote').style.display = '';
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document.getElementsByName('shadeAddress')[0].value = shade.remoteAddress;
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document.getElementsByName('shadeName')[0].value = shade.name;
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document.getElementsByName('shadeUpTime')[0].value = shade.upTime;
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document.getElementsByName('shadeDownTime')[0].value = shade.downTime;
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let ico = document.getElementById('icoShade');
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ico.style.setProperty('--shade-position', `${shade.position}%`);
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ico.setAttribute('data-shadeid', shade.shadeId);
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if (shade.paired) {
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document.getElementById('btnUnpairShade').style.display = 'inline-block';
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document.getElementById('btnPairShade').style.display = 'none';
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}
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else {
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document.getElementById('btnPairShade').style.display = 'inline-block';
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document.getElementById('btnUnpairShade').style.display = 'none';
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}
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this.setLinkedRemotesList(shade);
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div.remove();
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}
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});
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}
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pairShade(shadeId) {
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let div = document.createElement('div');
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let html = `<div id="divPairing" class="instructions" data-type="link-remote" data-shadeid="${shadeId}">`;
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@ -1706,10 +1742,12 @@ class Somfy {
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html += '<li>Press the prog button on the back of the remote until the shade jogs</li>';
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html += '<li>After the shade jogs press the Prog button below</li>';
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html += '<li>The shade should jog again indicating that the shade is paired</li>';
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html += '<li>You may now press the close button</li>'
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html += '<li>If the shade jogs, you can press the shade paired button.</li>'
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html += '<li>If the shade does not jog, press the prog button again.</li>'
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html += '</ul>'
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html += `<div class="button-container">`
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html += `<button id="btnSendPairing" type="button" style="padding-left:20px;padding-right:20px;display:inline-block;" onclick="somfy.sendPairCommand(${shadeId});">Prog</button>`
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html += `<button id="btnSendPairing" type="button" style="padding-left:20px;padding-right:20px;display:inline-block;" onclick="somfy.sendCommand(${shadeId}, 'prog', 1);">Prog</button>`
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html += `<button id="btnMarkPaired" type="button" style="padding-left:20px;padding-right:20px;display:inline-block;" onclick="somfy.setPaired(${shadeId}, true);">Shade Paired</button>`
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html += `<button id="btnStopPairing" type="button" style="padding-left:20px;padding-right:20px;display:inline-block" onclick="document.getElementById('divPairing').remove();">Close</button>`
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html += `</div>`;
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div.innerHTML = html;
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@ -1726,23 +1764,26 @@ class Somfy {
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html += '<li>Press the prog button on the back of the remote until the shade jogs</li>';
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html += '<li>After the shade jogs press the Prog button below</li>';
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html += '<li>The shade should jog again indicating that the shade is unpaired</li>';
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html += '<li>You may now press the close button</li>'
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html += '<li>If the shade jogs, you can press the shade unpaired button.</li>'
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html += '<li>If the shade does not jog, press the prog button again until the shade jogs.</li>'
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html += '</ul>'
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html += `<div class="button-container">`
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html += `<button id="btnSendUnpairing" type="button" style="padding-left:20px;padding-right:20px;display:inline-block;" onclick="somfy.sendUnpairCommand(${shadeId});">Prog</button>`
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html += `<button id="btnSendUnpairing" type="button" style="padding-left:20px;padding-right:20px;display:inline-block;" onclick="somfy.sendCommand(${shadeId}, 'prog', 1);">Prog</button>`
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html += `<button id="btnMarkPaired" type="button" style="padding-left:20px;padding-right:20px;display:inline-block;" onclick="somfy.setPaired(${shadeId}, false);">Shade Unpaired</button>`
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html += `<button id="btnStopUnpairing" type="button" style="padding-left:20px;padding-right:20px;display:inline-block" onclick="document.getElementById('divPairing').remove();">Close</button>`
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html += `</div>`;
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div.innerHTML = html;
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document.getElementById('somfyShade').appendChild(div);
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return div;
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};
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sendCommand(shadeId, command) {
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sendCommand(shadeId, command, repeat) {
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console.log(`Sending Shade command ${shadeId}-${command}`);
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if (isNaN(parseInt(command, 10)))
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putJSON('/shadeCommand', { shadeId: shadeId, command: command }, (err, shade) => {
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});
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else
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putJSON('/shadeCommand', { shadeId: shadeId, target: parseInt(command, 10) }, (err, shade) => {
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let obj = { shadeId: shadeId };
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if (isNaN(parseInt(command, 10))) obj.command = command;
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else obj.target = parseInt(command, 10);
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if (typeof repeat === 'number') obj.repeat = parseInt(repeat);
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putJSON('/shadeCommand', obj, (err, shade) => {
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});
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};
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sendTiltCommand(shadeId, command) {
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