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fix: edit ops second review findings
- A group's sunSensor and a shade's flags are refused by name: the routes don't set them. - setPaired needs paired, and without a shade id it is a bad request. - groupOptions' payload is parsed in ProtoEdits (parseReadPayload). - The assembler's mutex is static, so creating it can't fail. - protoIsReadOp and protoIsShadeOp are gone; the tests use protoOpKind. - Native tests for missing(), offeredRemoteAddress and the edit ops against the TYPE table. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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13 changed files with 107 additions and 34 deletions
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@ -106,8 +106,8 @@ Every op carries an `id` and gets one reply. The ops do what the HTTP routes of
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Each edit op is the edit route of the same name: `addRoom`, `addShade`, `addGroup`, `saveRoom`, `saveShade`, `saveGroup`, `deleteRoom`, `deleteShade`, `deleteGroup`, `linkRemote`, `unlinkRemote`, `linkToGroup`, `unlinkFromGroup`, `linkRepeater`, `unlinkRepeater`, `setPaired`, `roomSortOrder`, `shadeSortOrder`, `groupSortOrder`.
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- The payload holds what the route's request does, under the dictionary's keys: a room's, shade's or group's fields as in the sync, and its id to save, delete or link it. `linkRemote` takes `remoteAddress` and `lastRollingCode`; `linkRepeater` takes `remoteAddress`. A sort order takes `ids`, the ids in their new order.
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- As with the commands, only the fields that were sent are applied. A key that isn't in the dictionary, a field the edit doesn't set (a save doesn't set `paired` or `linkedRemotes`, for one), or a value of the wrong kind, is a bad request before anything is queued.
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- The payload holds what the route's request does, under the dictionary's keys: a room's, shade's or group's fields as in the sync, and its id to save, delete or link it. `linkRemote` takes `remoteAddress` and `lastRollingCode`; `linkRepeater` takes `remoteAddress`; `setPaired` needs `paired`. A sort order takes `ids`, the ids in their new order.
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- As with the commands, only the fields that were sent are applied. A key that isn't in the dictionary, a field the edit doesn't set, or a value of the wrong kind, is a bad request before anything is queued. A shade's save doesn't set `paired`, `linkedRemotes` or `flags` (`light` is its own field, and `setSensor` sets the sun and wind), and a group's doesn't set `sunSensor`, which comes from its shades.
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- One edit runs at a time, whichever client or route sent it: while one is waiting, another gets busy.
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- The reply comes once the edit is applied and saved. An add's reply carries the new item's id (`roomId`, `shadeId` or `groupId`). A refused edit has the route's reason in `desc`: not found for an id that doesn't exist, otherwise a bad request, with the reason's number in `validation` for a shade whose settings don't add up.
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- The edit's events follow: the whole item for an add or save, `*Removed` for a delete, the new order for a sort order, `repeaters` for a repeater.
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