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test: Home Assistant discovery config on the PC
The config a shade publishes for MQTT discovery moves to MqttDisco, with 11 unit tests: the topics, the device, which way each kind of shade opens, tilt, tilt only and dry contacts. A deleted group's retained sunSensor topic was never cleared: unpublish named it SunSensor. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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4 changed files with 326 additions and 128 deletions
91
src/MqttDisco.cpp
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91
src/MqttDisco.cpp
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@ -0,0 +1,91 @@
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#include "MqttDisco.h"
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bool isDiscoSwitch(shade_types type) { return type == shade_types::drycontact || type == shade_types::drycontact2; }
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void shadeDiscoTopic(const char *discoTopic, uint8_t shadeId, bool isSwitch, char *topic, size_t len) {
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snprintf(topic, len, "%s/%s/%d/config", discoTopic, isSwitch ? "switch" : "cover", shadeId);
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}
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static const char *deviceClass(shade_types type) {
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switch(type) {
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case shade_types::blind:
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return "blind";
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case shade_types::lgate:
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case shade_types::cgate:
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case shade_types::rgate:
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case shade_types::lgate1:
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case shade_types::cgate1:
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case shade_types::rgate1:
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case shade_types::ldrapery:
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case shade_types::rdrapery:
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case shade_types::cdrapery:
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return "curtain";
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case shade_types::garage1:
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case shade_types::garage3:
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return "garage";
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case shade_types::awning:
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return "awning";
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case shade_types::shutter:
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return "shutter";
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default:
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return "shade";
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}
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}
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void shadeDisco(const shade_disco_t &shade, JsonObject obj, char *topic, size_t len) {
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snprintf(topic, len, "%s/shades/%d", shade.rootTopic, shade.shadeId);
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obj["~"] = topic;
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JsonObject dobj = obj["device"].to<JsonObject>();
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dobj["hw_version"] = shade.fwVersion;
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dobj["name"] = shade.hostname;
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dobj["mf"] = "rstrouse";
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JsonArray arrids = dobj["identifiers"].to<JsonArray>();
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snprintf(topic, len, "mqtt_espsomfyrts_%s", shade.serverId);
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arrids.add(topic);
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dobj["model"] = "ESPSomfy-RTS MQTT";
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snprintf(topic, len, "%s/status", shade.rootTopic);
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obj["availability_topic"] = topic;
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obj["payload_available"] = "online";
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obj["payload_not_available"] = "offline";
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obj["name"] = shade.name;
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snprintf(topic, len, "mqtt_%s_shade%d", shade.serverId, shade.shadeId);
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obj["unique_id"] = topic;
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const bool isSwitch = isDiscoSwitch(shade.shadeType);
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if(!isSwitch) {
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obj["device_class"] = deviceClass(shade.shadeType);
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// Positions count down from open: 0 is open and 100 closed, so an
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// upward move (-1) opens. An awning, which opens downward, and a
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// flipped position turn that around.
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const bool reversed = shade.flipPosition != (shade.shadeType == shade_types::awning);
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obj["payload_close"] = reversed ? "-1" : "1";
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obj["payload_open"] = reversed ? "1" : "-1";
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obj["position_open"] = reversed ? 100 : 0;
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obj["position_closed"] = reversed ? 0 : 100;
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obj["state_closing"] = reversed ? "-1" : "1";
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obj["state_opening"] = reversed ? "1" : "-1";
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if(shade.tiltType != tilt_types::tiltonly) {
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obj["command_topic"] = "~/direction/set";
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obj["position_topic"] = "~/position";
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obj["set_position_topic"] = "~/target/set";
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obj["state_topic"] = "~/direction";
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obj["payload_stop"] = "0";
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obj["state_stopped"] = "0";
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}
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else {
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obj["payload_close"] = nullptr;
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obj["payload_open"] = nullptr;
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obj["payload_stop"] = nullptr;
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}
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if(shade.tiltType != tilt_types::none) {
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obj["tilt_command_topic"] = "~/tiltTarget/set";
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obj["tilt_status_topic"] = "~/tiltPosition";
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}
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}
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else {
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obj["payload_on"] = 100;
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obj["payload_off"] = 0;
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obj["state_off"] = 0;
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obj["state_on"] = 100;
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obj["state_topic"] = "~/position";
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obj["command_topic"] = "~/target/set";
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}
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obj["enabled_by_default"] = true;
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shadeDiscoTopic(shade.discoTopic, shade.shadeId, isSwitch, topic, len);
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}
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29
src/MqttDisco.h
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29
src/MqttDisco.h
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@ -0,0 +1,29 @@
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#ifndef MQTT_DISCO_H
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#define MQTT_DISCO_H
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#include <ArduinoJson.h>
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#include "ShadeTypes.h"
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// What Home Assistant's MQTT discovery needs to know about a shade. Kept
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// free of the shade model and MQTT so the config it gets can be unit tested
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// on the PC (pio test -e native).
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struct shade_disco_t {
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uint8_t shadeId = 0;
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const char *name = "";
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shade_types shadeType = shade_types::roller;
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tilt_types tiltType = tilt_types::none;
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bool flipPosition = false;
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// From the MQTT and general settings.
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const char *rootTopic = "";
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const char *discoTopic = "";
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const char *serverId = "";
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const char *hostname = "";
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const char *fwVersion = "";
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};
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// Dry contacts are switches, the rest covers.
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bool isDiscoSwitch(shade_types type);
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// Where the shade's config goes: <discoTopic>/cover/<id>/config or
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// <discoTopic>/switch/<id>/config.
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void shadeDiscoTopic(const char *discoTopic, uint8_t shadeId, bool isSwitch, char *topic, size_t len);
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// Fills obj with the shade's config and topic with where it goes.
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void shadeDisco(const shade_disco_t &shade, JsonObject obj, char *topic, size_t len);
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#endif
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@ -3,6 +3,7 @@
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#include "Somfy.h"
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#include "SomfySnapshot.h"
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#include "MqttConnection.h"
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#include "MqttDisco.h"
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extern SomfyShadeController somfy;
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extern ConfigSettings settings;
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@ -48,140 +49,30 @@ void SomfyShade::publishState() {
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snapshotShade(*this, s);
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publishShadeTopics(shadeStateTopics(s), s, publishShadeTopic, this);
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}
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// The shade's config for Home Assistant's MQTT discovery.
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void SomfyShade::publishDisco() {
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if(!mqtt.connected() || !settings.MQTT.pubDisco) return;
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shade_disco_t disco;
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disco.shadeId = this->shadeId;
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disco.name = this->name;
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disco.shadeType = this->shadeType;
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disco.tiltType = this->tiltType;
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disco.flipPosition = this->flipPosition;
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disco.rootTopic = settings.MQTT.rootTopic;
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disco.discoTopic = settings.MQTT.discoTopic;
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disco.serverId = settings.serverId;
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disco.hostname = settings.hostname;
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disco.fwVersion = settings.fwVersion.name;
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char topic[128] = "";
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JsonDocument doc;
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JsonObject obj = doc.to<JsonObject>();
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snprintf(topic, sizeof(topic), "%s/shades/%d", settings.MQTT.rootTopic, this->shadeId);
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obj["~"] = topic;
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JsonObject dobj = obj.createNestedObject("device");
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dobj["hw_version"] = settings.fwVersion.name;
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dobj["name"] = settings.hostname;
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dobj["mf"] = "rstrouse";
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JsonArray arrids = dobj.createNestedArray("identifiers");
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//snprintf(topic, sizeof(topic), "mqtt_espsomfyrts_%s_shade%d", settings.serverId, this->shadeId);
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snprintf(topic, sizeof(topic), "mqtt_espsomfyrts_%s", settings.serverId);
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arrids.add(topic);
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//snprintf(topic, sizeof(topic), "ESPSomfy-RTS_%s", settings.serverId);
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dobj["model"] = "ESPSomfy-RTS MQTT";
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snprintf(topic, sizeof(topic), "%s/status", settings.MQTT.rootTopic);
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obj["availability_topic"] = topic;
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obj["payload_available"] = "online";
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obj["payload_not_available"] = "offline";
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obj["name"] = this->name;
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snprintf(topic, sizeof(topic), "mqtt_%s_shade%d", settings.serverId, this->shadeId);
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obj["unique_id"] = topic;
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switch(this->shadeType) {
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case shade_types::blind:
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obj["device_class"] = "blind";
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obj["payload_close"] = this->flipPosition ? "-1" : "1";
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obj["payload_open"] = this->flipPosition ? "1" : "-1";
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obj["position_open"] = this->flipPosition ? 100 : 0;
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obj["position_closed"] = this->flipPosition ? 0 : 100;
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obj["state_closing"] = this->flipPosition ? "-1" : "1";
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obj["state_opening"] = this->flipPosition ? "1" : "-1";
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break;
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case shade_types::lgate:
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case shade_types::cgate:
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case shade_types::rgate:
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case shade_types::lgate1:
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case shade_types::cgate1:
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case shade_types::rgate1:
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case shade_types::ldrapery:
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case shade_types::rdrapery:
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case shade_types::cdrapery:
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obj["device_class"] = "curtain";
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obj["payload_close"] = this->flipPosition ? "-1" : "1";
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obj["payload_open"] = this->flipPosition ? "1" : "-1";
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obj["position_open"] = this->flipPosition ? 100 : 0;
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obj["position_closed"] = this->flipPosition ? 0 : 100;
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obj["state_closing"] = this->flipPosition ? "-1" : "1";
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obj["state_opening"] = this->flipPosition ? "1" : "-1";
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break;
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case shade_types::garage1:
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case shade_types::garage3:
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obj["device_class"] = "garage";
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obj["payload_close"] = this->flipPosition ? "-1" : "1";
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obj["payload_open"] = this->flipPosition ? "1" : "-1";
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obj["position_open"] = this->flipPosition ? 100 : 0;
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obj["position_closed"] = this->flipPosition ? 0 : 100;
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obj["state_closing"] = this->flipPosition ? "-1" : "1";
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obj["state_opening"] = this->flipPosition ? "1" : "-1";
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break;
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case shade_types::awning:
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obj["device_class"] = "awning";
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obj["payload_close"] = this->flipPosition ? "1" : "-1";
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obj["payload_open"] = this->flipPosition ? "-1" : "1";
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obj["position_open"] = this->flipPosition ? 0 : 100;
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obj["position_closed"] = this->flipPosition ? 100 : 0;
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obj["state_closing"] = this->flipPosition ? "1" : "-1";
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obj["state_opening"] = this->flipPosition ? "-1" : "1";
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break;
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case shade_types::shutter:
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obj["device_class"] = "shutter";
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obj["payload_close"] = this->flipPosition ? "-1" : "1";
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obj["payload_open"] = this->flipPosition ? "1" : "-1";
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obj["position_open"] = this->flipPosition ? 100 : 0;
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obj["position_closed"] = this->flipPosition ? 0 : 100;
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obj["state_closing"] = this->flipPosition ? "-1" : "1";
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obj["state_opening"] = this->flipPosition ? "1" : "-1";
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break;
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case shade_types::drycontact2:
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case shade_types::drycontact:
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break;
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default:
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obj["device_class"] = "shade";
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obj["payload_close"] = this->flipPosition ? "-1" : "1";
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obj["payload_open"] = this->flipPosition ? "1" : "-1";
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obj["position_open"] = this->flipPosition ? 100 : 0;
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obj["position_closed"] = this->flipPosition ? 0 : 100;
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obj["state_closing"] = this->flipPosition ? "-1" : "1";
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obj["state_opening"] = this->flipPosition ? "1" : "-1";
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break;
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}
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if(this->shadeType != shade_types::drycontact && this->shadeType != shade_types::drycontact2) {
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if(this->tiltType != tilt_types::tiltonly) {
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obj["command_topic"] = "~/direction/set";
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obj["position_topic"] = "~/position";
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obj["set_position_topic"] = "~/target/set";
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obj["state_topic"] = "~/direction";
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obj["payload_stop"] = "0";
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obj["state_stopped"] = "0";
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}
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else {
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obj["payload_close"] = nullptr;
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obj["payload_open"] = nullptr;
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obj["payload_stop"] = nullptr;
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}
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if(this->tiltType != tilt_types::none) {
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obj["tilt_command_topic"] = "~/tiltTarget/set";
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obj["tilt_status_topic"] = "~/tiltPosition";
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}
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snprintf(topic, sizeof(topic), "%s/cover/%d/config", settings.MQTT.discoTopic, this->shadeId);
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}
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else {
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obj["payload_on"] = 100;
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obj["payload_off"] = 0;
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obj["state_off"] = 0;
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obj["state_on"] = 100;
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obj["state_topic"] = "~/position";
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obj["command_topic"] = "~/target/set";
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snprintf(topic, sizeof(topic), "%s/switch/%d/config", settings.MQTT.discoTopic, this->shadeId);
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}
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obj["enabled_by_default"] = true;
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mqtt.publishDisco(topic, obj, true);
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shadeDisco(disco, obj, topic, sizeof(topic));
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mqtt.publishDisco(topic, obj, true);
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}
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void SomfyShade::unpublishDisco() {
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if(!mqtt.connected() || !settings.MQTT.pubDisco) return;
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char topic[128] = "";
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if(this->shadeType != shade_types::drycontact && this->shadeType != shade_types::drycontact2) {
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snprintf(topic, sizeof(topic), "%s/cover/%d/config", settings.MQTT.discoTopic, this->shadeId);
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}
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else
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snprintf(topic, sizeof(topic), "%s/switch/%d/config", settings.MQTT.discoTopic, this->shadeId);
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shadeDiscoTopic(settings.MQTT.discoTopic, this->shadeId, isDiscoSwitch(this->shadeType), topic, sizeof(topic));
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mqtt.unpublish(topic);
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}
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void SomfyShade::publish() {
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@ -248,9 +139,9 @@ void SomfyShade::unpublish(uint8_t id) {
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SomfyShade::unpublish(id, "sunny");
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if(settings.MQTT.pubDisco) {
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char topic[128] = "";
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snprintf(topic, sizeof(topic), "%s/cover/%d/config", settings.MQTT.discoTopic, id);
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shadeDiscoTopic(settings.MQTT.discoTopic, id, false, topic, sizeof(topic));
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mqtt.unpublish(topic);
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snprintf(topic, sizeof(topic), "%s/switch/%d/config", settings.MQTT.discoTopic, id);
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shadeDiscoTopic(settings.MQTT.discoTopic, id, true, topic, sizeof(topic));
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mqtt.unpublish(topic);
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}
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}
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@ -264,7 +155,7 @@ void SomfyGroup::unpublish(uint8_t id) {
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SomfyGroup::unpublish(id, "direction");
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SomfyGroup::unpublish(id, "lastRollingCode");
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SomfyGroup::unpublish(id, "flags");
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SomfyGroup::unpublish(id, "SunSensor");
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SomfyGroup::unpublish(id, "sunSensor");
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SomfyGroup::unpublish(id, "flipCommands");
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}
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}
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