feat!: remove the old API, ports 8081 and 8080 (step 4a)

Step 4a of docs/SECURITY_PLAN.md. Port 80 keeps the eleven HTTP routes of
ADR 0006 and the socket at /ws; everything else moved to protocol 2.

- Port 8081 (ApiRoutes) and the socket on 8080 (SocketEmitter) are gone.
  Protocol 2 owns its frame buffer and loop-task check.
- Port 80 drops every route the old web UI called: reads, edits,
  settings, scans, reboot, /shades.cfg, /discovery. HttpRoutes.cpp holds
  what stays.
- ModelSnapshot, SnapshotSlots and the read documents are gone. The item
  snapshot types stay, as ItemSnapshot, for events, MQTT and the command
  replies.
- Model edits reply only to their protocol 2 op: requestResult goes.
- The settings' toJSON writers, used only by the settings routes, go.
- The _espsomfy_rts._tcp mDNS record moves to port 80, with path=/ws.
- The memory event reports the loop-rate window it closes.
- A deleted room no longer re-publishes its retained MQTT topics.
- e2e: the heap check reads the sync's status; the sync is checked on
  its own instead of against /controller.
- README gets an API and ports section.

BREAKING CHANGE: ports 8081 and 8080 and the old HTTP routes are gone.
Home Assistant needs integration 3.0.0 or newer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
cjkas 2026-10-27 21:49:38 +01:00
parent c91c20d444
commit 2a954aa158
53 changed files with 613 additions and 3549 deletions

View file

@ -1,55 +1,5 @@
#include "WResp.h"
#include "esp_log.h"
#include "Timing.h"
static const char *TAG = "WResp";
#define EMIT_SLOW_MS 20
void JsonSockEvent::beginEvent(AsyncWebSocket *server, const char *evt, char *buff, size_t buffSize) {
this->server = server;
this->_evt = evt;
this->buff = buff;
this->buffSize = buffSize;
this->_nocomma = true;
this->_closed = false;
this->_overflow = false;
const int n = snprintf(this->buff, buffSize, "42[%s,", evt);
this->_len = n < 0 ? 0 : ((size_t)n < buffSize ? (size_t)n : buffSize - 1);
}
void JsonSockEvent::closeEvent() {
if(!this->_closed) {
// The ] and the terminator both have to fit.
if(this->_len + 1 < buffSize) this->_appendAt("]", false, 1);
else this->_overflow = true;
}
this->_nocomma = true;
this->_closed = true;
}
void JsonSockEvent::endEvent(uint32_t clientId) {
this->closeEvent();
// Part of it is missing so clients would only fail to parse it.
if(this->_overflow) {
ESP_LOGE(TAG, "Socket event too large for %u bytes, not sent: %.32s", (unsigned)this->buffSize, this->buff);
return;
}
ElapsedTimer timer;
if(clientId == 0) this->server->textAll(this->buff);
else this->server->text(clientId, this->buff);
// Sends happen every few seconds, so only the slow ones are worth a line.
const uint32_t us = timer.us();
if(us < EMIT_SLOW_MS * 1000) return;
char what[80];
if(clientId == 0) snprintf(what, sizeof(what), "Socket emit %s (%u bytes) to all", this->_evt, (unsigned)this->_len);
else snprintf(what, sizeof(what), "Socket emit %s (%u bytes) to %lu", this->_evt, (unsigned)this->_len, (unsigned long)clientId);
logElapsed(TAG, what, us);
}
void JsonSockEvent::_safecat(const char *val, bool escape) {
const size_t vlen = escape ? this->calcEscapedLength(val) + 2 : strlen(val);
if(this->_len + vlen >= this->buffSize) {
this->_overflow = true;
return;
}
this->_appendAt(val, escape, vlen);
}
void AsyncJsonResp::beginResponse(AsyncWebServerRequest *request, char *buff, size_t buffSize) {
this->_request = request;
this->buff = buff;