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fix: send socket events only from loop()
Every socket event is formatted into one static buffer by one shared formatter. setConnected() runs on the WiFi/Ethernet event task and sent memStatus, wifiStrength and ethernet, then ran sockEmit.loop(), while loop() could be building its own event. _safecat() checks the room and then writes at _len, so another task moving _len in between could write past the end of g_response. setConnected() now sends nothing. loop() broadcasts the status every STATUS_EMIT_MS (30 s): memStatus, then ethernet, or wifiStrength when it moved 3 dBm or changed channel. A client that connects still gets all of it at once from initClients(), so needsBroadcast and the 1.5 s tick go, and so does the 1.5 s memStatus for the config panel. SocketEmitter records loop()'s task in begin(). Off it, beginEmit() logs and hands out a formatter that writes nothing, and endEmit(), endEmitRoom() and loop() do nothing. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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11 changed files with 153 additions and 117 deletions
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@ -24,6 +24,9 @@ class JsonFormatter {
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void _appendNumber(const char *name);
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public:
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bool overflowed() const { return _overflow; }
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// Drops whatever is written until a buffer is set again. Nothing is
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// written anywhere, so tasks can share one discarding formatter.
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void discard();
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// Writes c as it must appear inside a JSON string (out needs 7 bytes) and
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// returns its length.
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static size_t escapeChar(char c, char *out);
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