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fix: default a set-favorite request's tilt to the favorite tilt
/setMyPosition filled in a missing tilt with the lift favorite, so a request without a tilt set the favorite tilt to the lift's. It also took the stored position as a display one, which flipped it twice on a shade with flipPosition. requestedFavoriteTilt() now gives the favorite tilt as displayed. Home Assistant never calls /setMyPosition and the web UI always sends a tilt, so only other API callers see the change. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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5 changed files with 34 additions and 17 deletions
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@ -29,6 +29,11 @@ int8_t displayPosition(float pos, bool flip) {
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if(pos < 0) return -1;
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return static_cast<int8_t>(flip && pos >= 0.00f ? floor(100.0f - pos) : floor(pos));
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}
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int8_t requestedFavoriteTilt(int8_t requestTilt, tilt_types tilt, float myTiltPos, bool flip) {
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if(tilt == tilt_types::none) return -1;
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if(requestTilt >= 0) return requestTilt;
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return displayPosition(myTiltPos, flip);
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}
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float limitTarget(int8_t dir) { return dir > 0 ? 100.0f : 0.0f; }
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bool stepPosition(float pos, int8_t dir, uint32_t travelMs, uint16_t stepSize, uint8_t frameStepSize, float &out) {
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if(travelMs == 0 || stepSize == 0) return false;
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@ -14,6 +14,10 @@ float travelPosition(float startPos, int8_t dir, uint32_t elapsedMs, int32_t tra
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// A position as reported to clients: -1 when unset, otherwise the whole
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// percentage, counted from the other end when flipped.
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int8_t displayPosition(float pos, bool flip);
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// The tilt a request to set the favorite asks for, as a display position: the
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// requested tilt, or the favorite tilt when the request leaves it out. -1 for
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// a shade without tilt or with no favorite tilt.
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int8_t requestedFavoriteTilt(int8_t requestTilt, tilt_types tilt, float myTiltPos, bool flip);
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// Where a shade (or its tilt) moving in dir ends up when nothing stops it.
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float limitTarget(int8_t dir);
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// Where a step command moves a shade (or its tilt) from pos, in out. dir > 0
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@ -1733,8 +1733,7 @@ void Web::begin() {
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}
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SomfyShade* shade = somfy.getShadeById(shadeId);
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if(shade) {
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if(tilt < 0) tilt = shade->myPos;
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if(shade->tiltType == tilt_types::none) tilt = -1;
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tilt = requestedFavoriteTilt(tilt, shade->tiltType, shade->myTiltPos, shade->flipPosition);
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if(pos >= 0 && pos <= 100)
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if(!queueSetMyPosition(request, shade, shade->transformPosition(pos), shade->transformPosition(tilt))) return;
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AsyncJsonResp resp;
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@ -1760,8 +1759,7 @@ void Web::begin() {
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else { request->send(500, _encoding_json, F("{\"status\":\"ERROR\",\"desc\":\"No shade object supplied.\"}")); return; }
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SomfyShade* shade = somfy.getShadeById(shadeId);
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if(shade) {
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if(tilt < 0) tilt = shade->myPos;
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if(shade->tiltType == tilt_types::none) tilt = -1;
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tilt = requestedFavoriteTilt(tilt, shade->tiltType, shade->myTiltPos, shade->flipPosition);
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if(pos >= 0 && pos <= 100)
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if(!queueSetMyPosition(request, shade, shade->transformPosition(pos), shade->transformPosition(tilt))) return;
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AsyncJsonResp resp;
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