feat: command ops for socket protocol 2

shadeCommand, groupCommand, tiltCommand, repeatCommand, setPositions,
setSensor, setMyPosition, unpairShade, setRollingCode (types 16-24) are
read on async_tcp by ProtoOps and handed to loop() through the
LoopQueue, which replies once the request has run: ok, not found or
radio unavailable. A bad payload, a paused radio or a full queue is
answered straight away. sendRemoteCommand (25) touches nothing of the
shade model, so it goes to the radio from async_tcp like its route.

ShadeRequests::run() now says how a request went, not only whether
the radio took it. An op reads only the fields that were sent, so
setPositions can leave the tilt as it is. The shadeCommand event is
renamed shadeCommanded, since the op has the route's name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
cjkas 2026-10-24 11:21:55 +02:00
parent 9fe05105ff
commit 0b54264ee3
18 changed files with 812 additions and 50 deletions

View file

@ -10,8 +10,9 @@ Runs against a real device on your network, by hand, never in CI. It checks sock
|---|---|
| `--device` | the device's address (required) |
| `--password`, `--username` / `--pin` | the credentials of a Secured device |
| `--radio --shade <id>` | also send real commands: that shade moves a little and back |
| `--record` | save hello, the sync and the schema to `test/fixtures/proto2/`, for the web UI and Home Assistant tests |
A plain run sends nothing on air, changes no settings and doesn't reboot the device. It does fill every socket slot for a few seconds, and replays a page load.
A plain run sends nothing on air, changes no settings and doesn't reboot the device. The command tests send ops that are refused before they reach the radio, and one `setPositions` that sets a shade to the position it already has. It does fill every socket slot for a few seconds, and replays a page load.
The tests run in whatever security mode the device is in; the suite never changes it. To test both modes, run the suite once in each.