mirror of
https://github.com/rstrouse/ESPSomfy-RTS.git
synced 2025-12-12 18:42:10 +01:00
Code cleanup
Clean up code for version 1.0.9
This commit is contained in:
parent
92ea0f6c99
commit
0ab2444104
7 changed files with 35 additions and 16 deletions
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@ -48,10 +48,9 @@ void Network::loop() {
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}
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void Network::emitSockets() {
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if(WiFi.status() == WL_CONNECTED) {
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if(abs(abs(WiFi.RSSI()) - abs(this->lastRSSI)) > 2 || WiFi.channel() != this->lastChannel) {
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char buf[128];
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sprintf(buf, "{\"ssid\":\"%s\",\"strength\":%d,\"channel\":%d}", WiFi.SSID(), WiFi.RSSI(), WiFi.channel());
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snprintf(buf, sizeof(buf), "{\"ssid\":\"%s\",\"strength\":%d,\"channel\":%d}", WiFi.SSID(), WiFi.RSSI(), WiFi.channel());
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sockEmit.sendToClients("wifiStrength", buf);
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this->lastRSSI = WiFi.RSSI();
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this->lastChannel = WiFi.channel();
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10
Sockets.cpp
10
Sockets.cpp
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@ -16,7 +16,7 @@ char g_buffer[1024];
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* ClientSocketEvent class members
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********************************************************************/
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void ClientSocketEvent::prepareMessage(const char *evt, const char *payload) {
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sprintf(this->msg, "42[%s,%s]", evt, payload);
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snprintf(this->msg, sizeof(this->msg), "42[%s,%s]", evt, payload);
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}
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@ -33,6 +33,7 @@ void SocketEmitter::begin() {
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void SocketEmitter::loop() {
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sockServer.loop();
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}
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/*
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bool SocketEmitter::sendToClients(const char *evt, JsonObject &obj) {
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serializeJson(obj, g_buffer, sizeof(g_buffer));
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return this->sendToClients(evt, g_buffer);
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@ -41,6 +42,7 @@ bool SocketEmitter::sendToClient(uint8_t num, const char *evt, JsonObject &obj)
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serializeJson(obj, g_buffer, sizeof(g_buffer));
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return this->sendToClient(num, evt, g_buffer);
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}
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*/
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bool SocketEmitter::sendToClients(const char *evt, const char *payload) {
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if(settings.status == DS_FWUPDATE) return true;
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this->evt.prepareMessage(evt, payload);
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@ -62,7 +64,7 @@ void SocketEmitter::wsEvent(uint8_t num, WStype_t type, uint8_t *payload, size_t
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{
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IPAddress ip = sockServer.remoteIP(num);
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Serial.printf("Socket [%u] Connected from %d.%d.%d.%d url: %s\n", num, ip[0], ip[1], ip[2], ip[3], payload);
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// Send all the current Sensor readings to the client.
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// Send all the current shade settings to the client.
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sockServer.sendTXT(num, "Connected");
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settings.emitSockets();
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somfy.emitState(num);
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@ -84,5 +86,9 @@ void SocketEmitter::wsEvent(uint8_t num, WStype_t type, uint8_t *payload, size_t
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// send message to client
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// sockServer.sendBIN(num, payload, length);
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break;
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case WStype_PING:
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Serial.printf("Ping from %u\n", num);
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break;
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}
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}
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@ -17,8 +17,8 @@ class SocketEmitter {
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void disconnect();
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bool sendToClients(const char *evt, const char *data);
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bool sendToClient(uint8_t num, const char *evt, const char *data);
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bool sendToClients(const char *evt, JsonObject &obj);
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bool sendToClient(uint8_t num, const char *evt, JsonObject &obj);
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//bool sendToClients(const char *evt, JsonObject &obj);
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//bool sendToClient(uint8_t num, const char *evt, JsonObject &obj);
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static void wsEvent(uint8_t num, WStype_t type, uint8_t *payload, size_t length);
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};
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#endif
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@ -604,7 +604,8 @@ void SomfyShade::moveToTarget(uint8_t target) {
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Serial.print("% using ");
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Serial.println(translateSomfyCommand(cmd));
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this->target = target;
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this->seekingPos = true;
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if(target > 0 && target != 100) this->seekingPos = true;
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else this->seekingPos = false;
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SomfyRemote::sendCommand(cmd);
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}
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Binary file not shown.
Binary file not shown.
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@ -6,6 +6,7 @@
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<link rel="stylesheet" href="main.css" type="text/css" />
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<link rel="stylesheet" href="icons.css" type="text/css" />
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<script>
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//{"ssid":"Casa Del Mar Resort and Spa 2.4","strength":-53,"channel":2}
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/******* SPRING TYPE BLUE ********/
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/******** E07-M1101D-SMA *********/
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// 1 Black: GND
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@ -1238,7 +1239,8 @@
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var tConnect = null;
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var sockIsOpen = false;
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var connecting = false;
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function initSockets() {
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var connects = 0;
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async function initSockets() {
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if (connecting) return;
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console.log('Connecting to socket...');
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connecting = true;
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@ -1250,7 +1252,6 @@
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}
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waitMessage(document.getElementById('divContainer')).classList.add('socket-wait');
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try {
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console.log(location);
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socket = new WebSocket(`ws://${window.location.hostname}:8080/`);
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socket.onmessage = (evt) => {
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if (evt.data.startsWith('42')) {
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@ -1298,22 +1299,33 @@
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console.log({ msg: 'open', evt: evt });
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sockIsOpen = true;
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connecting = false;
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connects++;
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let wms = document.getElementsByClassName('socket-wait');
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for (let i = 0; i < wms.length; i++) {
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wms[i].remove();
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}
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};
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socket.onclose = (evt) => {
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waitMessage(document.getElementById('divContainer')).classList.add('socket-wait');
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if(document.getElementsByClassName('socket-wait') === 0)
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waitMessage(document.getElementById('divContainer')).classList.add('socket-wait');
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if (evt.wasClean) {
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console.log({ msg: 'close-clean', evt: evt });
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tConnect = setTimeout(() => { reopenSocket(); }, 10000);
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tConnect = setTimeout(async () => { await reopenSocket(); }, 10000);
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console.log('Reconnecting socket in 10 seconds');
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}
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else {
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console.log({ msg: 'close-died', reason: evt.reason, evt: evt, sock: socket });
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tConnect = setTimeout(() => { reopenSocket(); }, 3000);
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if (connects > 0) {
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console.log('Reconnecting socket in 3 seconds');
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tConnect = setTimeout(async () => { await reopenSocket(); }, 3000);
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}
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else {
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console.log('Connecting socket in .5 seconds');
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tConnect = setTimeout(async () => { await reopenSocket(); }, 500);
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}
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}
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connecting = false;
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};
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socket.onerror = (evt) => {
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console.log({ msg: 'socket error', evt: evt, sock: socket });
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@ -1322,13 +1334,13 @@
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console.log({
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msg: 'Websocket connection error', err: err
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});
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tConnect = setTimeout(() => { reopenSocket(); }, 5000);
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tConnect = setTimeout(async () => { await reopenSocket(); }, 5000);
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}
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}
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function reopenSocket() {
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async function reopenSocket() {
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if (tConnect) clearTimeout(tConnect);
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tConnect = null;
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initSockets();
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await initSockets();
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}
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</script>
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</head>
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@ -1645,7 +1657,8 @@
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});
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});
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initSockets();
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(async () => { await initSockets(); })();
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//initSockets();
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</script>
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</body>
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</html>
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